Garry's Mod

Garry's Mod

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Aperture Science Handheld Portal Device
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Scenic
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54.083 MB
3 nov, 2014 @ 19:14
2 apr, 2017 @ 8:54
30 ändringsnotiser ( visa )

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Aperture Science Handheld Portal Device

I 1 samling av prynncesslua
Bobblehead's Addons
11 artiklar
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I'm no longer offering support for this addon. Sorry, everyone! Use at your own risk.

Description:
A fully functional Portal Gun. This is by far the most eloquent and bug- free portal gun available within Garry's Mod.
Left click to shoot a blue portal. Right click to shoot an orange portal. Reload to remove all portals. Press E to pick up an item.

TO MAKE THE PORTALS LOOK AS THEY SHOULD, RUN "r_novis 1" IN CONSOLE.

IF YOUR PORTALS ARE WHITE OR BLACK, YOU MUST START THE PROGRAM WITH -dxlevel 90.


Windows is currently the only supported operating system.

Please refer to the second video above for instructions if you are having trouble.

Features:
  • Portals which look exactly like the portals in Portal 1
  • Walk through portals just like the game. No more poofing!
  • Standalone, does not require Portal or Portal 2 to work correctly.
  • Velocity is (almost) entirely preserved as you enter the portal.
  • Optional dynamic lights
  • Several convars to adjust the portal gun to your liking (listed below).

ConVars:
  • portal_arm <0|1> Whether to render the arm of the portal gun's viewmodel. (Default 0; requires portal 2).
  • portal_beta_borders <0|1> Whether to use different textures for the portals. (default 0)
  • portal_borders <0|1> Whether to render portal borders at all (default 1; 0 somewhat improves performance)
  • portal_crosshair <0|1> Whether to use the portal crosshair (default 1)
  • portal_dynamic_light <0|1> Whether to use dynamic lights with the portals (default 0; 0 drastically improves performance)
  • portal_limitcarry <0|1> Whether to limit the portalgun to pick up portal props only (default 1)
  • portal_projectile_speed <number> The speed of the projectile shot by the portal gun (default 3500)
  • portal_render <0|1> whether to render the other side of the portal (default 1; 0 drastically improves performance)
  • portal_vm <1-5> Changes your viewmodel to one of several options. (default 1)

Links:
Facepunch: http://facepunch.com/showthread.php?t=1435151
Github: https://github.com/Luabee/PortalGun

Known Bugs:
  • Portal projectiles don't exist in multiplayer
  • Multiplayer in general is very unreliable
  • Props sometimes fall through the floor when they move through the portal
  • Roof portals don't preserve velocity for players.
  • Skybox sometimes doesn't draw within the portal.

Thanks to everyone who helped make this possible, including but not limited to:
Bobblehead - Making it actually work and look nice.
Blackops - Much code and models
Mahalis - Much code
Fernando5567 - Some Code
Matsilagi - Models/effects/testing
Dr. Awesome - Swirly beta portal materials
Populära diskussioner Visa alla (48)
43
1 sep @ 9:43
poertal gun issues i had
chasebrown04
44
11 mar, 2023 @ 15:04
Bug Reports List
Bappity
36
5 jun, 2023 @ 10:47
Most Popular Discussion.
[𝕊ℝ] 𝔻𝕒𝕧𝕖
2 456 kommentarer
Kate Yagi 26 nov @ 22:05 
Here's the fixed version with Linux support: https://steamproxy.com/sharedfiles/filedetails/?id=1626472709
Mangonie 20 nov @ 10:15 
Mod's 10 years old this month! :steamhappy:
Tex20 1 nov @ 21:09 
tbh that's even more reason to use it
Colbx 1 nov @ 13:24 
MrBionicle is probably young, we all know every anti furry is 5 - 13 years old
Mλnio313 28 okt @ 11:19 
people not wanting to install a improved verison just because a furry made it is crazy
Clyde 19 okt @ 5:02 
my choice, the improved version. doesnt matter if the person is a furry, what matters if hes a relatively bad person
Darksencevious 25 sep @ 21:41 
camera bug
MrBionicle 21 sep @ 4:00 
which one would you choose
the original
the improved version of the original but its improved by a furry
my choice the original
leonzeshkembeto 4 sep @ 9:11 
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fnjhihjeecrecrecrewcrqw
atlas 2 sep @ 10:38 
its me