Team Fortress 2

Team Fortress 2

183 oy
Chipper
   
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Diğer: Smissmas, Summer
Oyun Modu: Control Point
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26.293 MB
9 Kas 2024 @ 6:47
9 Kas 2024 @ 7:17
1 Değişiklik Notu ( görüntüle )

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Chipper

zythe_ tarafından 1 koleksiyonda
Zythe_'s Year-Round TF2 maps
10 öğe
Açıklama

Somewhere, deep within the alps, surrounded by trees, massive valleys and mountains, Chipper, a large lumber mill, resides, but there's something under it that Red and Blue want, and the only doorway to get inside is in each teams Base...






Chipper is a classic 5cp map, modeled after 5cp maps like Badlands, Fastlane and Yukon, while still taking more modern design queues from Process and Reckoner! Chipper aims to provide a more chaotic, and DM focused 5cp experience, all points were designed to facilitate multiple 1 on 1 engagements, while still offering ample opportunity for point fights! Each point area was designed to be a unique combat space, while still feeling fair and fresh!








Chippers aesthetic was inspired by the likes of classic Alpine maps, like Lumberyard. Chipper aims to still provide a unique look compared to other Alpine themed maps, re-using materials from other maps, and creating unique building silhouettes to create a unique palette and aesthetic, rooted in classics.








[Coming Soon!]
I'm still working on the Video, I'm taking my time to try and ensure i get everything right, and I get to say everything I want to, so check back in a few weeks! In the meantime, have this time-lapse:


Time-lapse, from a1 to b5




Zythe_ - Level Design, Artpass, Prop/Texture Edits
Zeus - Textures/Signs






Popüler Tartışmalar Tümünü Görüntüle (1)
0
9 Kas 2024 @ 7:18
SABİT: Feedback and Bug Report Thread
zythe_
12 Yorum
voosh 21 Kas 2024 @ 9:07 
well done
zythe_  [yaratıcı] 12 Kas 2024 @ 13:41 
i need to replace those doors with brush doors some time, because the props with the hand signs on them only have them on both sides, its so annoying hahaha, im just too scared to touch any part of the logic
Serge Ivanov 12 Kas 2024 @ 12:49 
Classic is right. This map has a very chipper (pun absolutely intended) atmosphere to it and this map feels straight out of 2010 TF2. My only issue is the spawn doors on each team's first forward spawn. It has the Do Not Enter logo on both sides, which confused me briefly until I realized I could exit through the door
Pygargue00fr 10 Kas 2024 @ 2:39 
tf2esque maps! finally!
Gruppy 9 Kas 2024 @ 23:02 
Fun!
Forter 9 Kas 2024 @ 15:39 
for your next map you should make it hydro themed
zythe_  [yaratıcı] 9 Kas 2024 @ 10:37 
my man
MasKarλ 9 Kas 2024 @ 9:19 
i'm a simple man, i see the map theme is Alpine like Lumberyard, George, etc and i like and sub
radarhead 9 Kas 2024 @ 8:41 
Such a pretty environment! I like to see alpine maps with a nice variety of buildings and textures like this
Delab LeFou 9 Kas 2024 @ 8:14 
Looks great, I just think we have way too many 5cp maps in the game, I wouldn't mind seeing this added if they were to first remove the abandoned 5cp maps like metalworks or vanguard