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Counter-Limited Armies Fix: Revisited
   
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6 Thg11, 2024 @ 7:39am
22 Thg01 @ 3:18am
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Counter-Limited Armies Fix: Revisited

Trong 2 bộ sưu tập tạo bởi FirePrince
FirePrince's ADT Recommendations (3.14)
53 vật phẩm
FirerPrince Stellaris 3.14
46 vật phẩm
Mô tả
Bản mod này sửa các sự kiện vani chưa hoàn chỉnh cho quân đội hạn chế.
Ví dụ: Quân đoàn Hoàng gia, Quái vật Titanic hoặc Quân đội Azizian, cho cả người chơi AI và con người. Nếu không, những đội quân này không thể được xây dựng lại(Quân đoàn Hoàng gia trừ khi bị đánh bại trong trận chiến trên bộ - xem bên dưới Báo cáo lỗi chính thức).

Overview
After discovering vanilla’s limitations on this(and needing the same feature for custom armies), I explored the solution of Counter-Limited Armies Fix (more info there).
While acknowledging the quality of corsairmarks’ mods, I found it too resource-heavy. Therefore, I have developed a much more performant version with the current Stellaris game version. (Every month, every empire gets all sets of variables no matter what!? Every dismantled fleet gets checked for any fitting empire army!?)

Official Vanilla Bug Reports - aims to be solved
Titanic Beast Armies can’t be replaced[forum.paradoxplaza.com]
Not fired if the Imperial Legion is destroyed in a transport ship[forum.paradoxplaza.com]
Imperial Legion can’t be replaced[forum.paradoxplaza.com]
Imperial Legions tooltip bugged when maximum limit is reached[forum.paradoxplaza.com]

Change log v3.14.*
• KISS Principle: Reduced extra triggers and effects to a meaningful minimum. • Best Practice: If an empire no longer meets the required criteria, all variables are removed(for counter-limited armies). This is a basic common programming rule, but even vanilla litters every scope and wonders why everything slows down towards the end. • Added a decrementing count for disband of individual army transports and armies has been added. • Removed the dismantled fleet trigger event (for performance reason - due vanilla in-ability to scope from ship to army or fleet to army - nevertheless, it should be a very rare trigger) • The monthly trigger event for creating counter-limited armies has been deceased to a bi-yearly trigger, and is now only applied to empires capable of fielding exact such armies (in a way, just a more thorough double check - some people have even suggested that the event should only take place every ten years).

Credit
• Original author corsairmarks

Localization: None really necessary

Custom Armies
• A fork is used in All That Is GRIMDARK (so the original is not needed, or the fork needs to be below).

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