Stellaris
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Correção de exércitos contra-limitados: revisitado
   
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6 nov. 2024 às 7:39
22 de jan. às 3:18
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Correção de exércitos contra-limitados: revisitado

Em 2 coleções por FirePrince
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FirerPrince Stellaris
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Descrição
Este mod corrige os eventos vanilla inacabados para exércitos contra-limitados.
Como Legiões Imperiais, Bestas Titânicas ou Exércitos Azizianos, para IA e jogadores humanos.
Caso contrário, estes exércitos não poderão ser reconstruídos(Imperial Legion, se não for morto em combate terrestre - ver abaixo Official Bug Reports para mais informações).

Overview
After discovering vanilla’s limitations on this(and needing the same feature for custom armies), I explored the solution of Counter-Limited Armies Fix (more info there).
While acknowledging the quality of corsairmarks’ mods, I found it too resource-heavy. Therefore, I have developed a much more performant version with the current Stellaris game version. (Every month, every empire gets all sets of variables no matter what!? Every dismantled fleet gets checked for any fitting empire army!?)

Official Vanilla Bug Reports - aims to be solved
Titanic Beast Armies can’t be replaced[forum.paradoxplaza.com]
Not fired if the Imperial Legion is destroyed in a transport ship[forum.paradoxplaza.com]
Imperial Legion can’t be replaced[forum.paradoxplaza.com]
Imperial Legions tooltip bugged when maximum limit is reached[forum.paradoxplaza.com]

Change log v3.14.*
• KISS Principle: Reduced extra triggers and effects to a meaningful minimum. • Best Practice: If an empire no longer meets the required criteria, all variables are removed(for counter-limited armies). This is a basic common programming rule, but even vanilla litters every scope and wonders why everything slows down towards the end. • Added a decrementing count for disband of individual army transports and armies has been added. • Removed the dismantled fleet trigger event (for performance reason - due vanilla in-ability to scope from ship to army or fleet to army - nevertheless, it should be a very rare trigger) • The monthly trigger event for creating counter-limited armies has been deceased to a bi-yearly trigger, and is now only applied to empires capable of fielding exact such armies (in a way, just a more thorough double check - some people have even suggested that the event should only take place every ten years).

Credit
• Original author corsairmarks

Localization: None really necessary

Custom Armies
• A fork is used in All That Is GRIMDARK (so the original is not needed, or the fork needs to be below).

[discord.gg]