Garry's Mod

Garry's Mod

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RP_BoxBMRP_V1
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素材类型: 插件
插件类型: 地图
插件标签: 卡通, 快乐, 角色扮演
文件大小
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更新日期
114.903 MB
2024 年 10 月 29 日 下午 8:23
2 月 17 日 下午 4:21
39 项改动说明 ( 查看 )

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RP_BoxBMRP_V1

描述
Have you seen my coffee cup?

This is my first serious map edit that ive ever released.

A update to rp_pbmrf_v8 by sdfuse which in itself is based on rp_bmrf by harv_hark tailored for Box BMRP, mainly to address a few issues, optimization stuff, cubemaps, and general additional polish and consistency adjustments across the whole map, plus some cool new features.

Its not perfect, some stuff is rather in a rough state, but overall im happy with this polishing.

harv_hark: rp_bmrf.

sdfuse/PBMRP crew: rp_pbmrf, the basis.

Gunslinger: map fixes, lighting adjustments, and minor detail stuff etc, more im probably forgetting.
26 条留言
HAMMER WIZARD 1 月 3 日 下午 8:10 
balls
:steamhappy:
Experimental Toaster 2024 年 12 月 18 日 下午 4:41 
waiting for the day.
Gunslinger ☢  [作者] 2024 年 12 月 13 日 下午 12:08 
Im not much of a serious mapper, this is a polish of a map based on another map based on another map, i just know a lot of stuff about source and wanted to make the map more pretty and give it technical fixes.
Lokis10 2024 年 12 月 13 日 上午 11:53 
Could you create a post-resonance map, if possible, set immediately after the event? I remember seeing something similar on the original BMRP server, where right after the incident, parts of the facility had collapsed, lights were off in some areas, and elevators and doors were broken. In many BMRP map reuploads, this event was missing. I’ve been looking for a map like this for a very long time, and if you manage to do this, it would be the best Black Mesa RP map ever.
Gunslinger ☢  [作者] 2024 年 12 月 12 日 上午 7:47 
Im unsure why this occurs, there always has been weird issues with saves on these maps in particular, probably something to do with the hybrid hammer logic and lua code, or vestiges of old protection of some kind.

but i wouldnt know how to remedy that.
ROGΞR 2024 年 12 月 12 日 上午 7:20 
After loading a save in the test chamber on the bridge, the button to turn on the anti-mass spectrometer disappears :[
gordon freakman 2024 年 11 月 25 日 下午 10:54 
this isn't sigma
WalbrechtGaming 2024 年 11 月 6 日 上午 8:06 
okay
im asking about the navmesh becouse i use a nother version of some BMRF RP map that has a navmesh, so i can fight horrors beyond comprehension which need a navmesh
Gunslinger ☢  [作者] 2024 年 11 月 5 日 下午 1:16 
There is a nodegraph, but it needs a overhaul, and no navmesh because its not really needed for the purpose of this map.

im about to push another update though in a bit
WalbrechtGaming 2024 年 11 月 5 日 下午 1:05 
ai nodes and navmesh?