Stronghold Legends

Stronghold Legends

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Deceiving Theater (Custom)
   
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23 ott 2024, ore 12:31
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Deceiving Theater (Custom)

In 1 collezione di KewixSmiles
KewixSmiles' Maps
8 elementi
Descrizione
This Custom Map is based off of my previous skirmish map The Island. It is quite story-based.

You ascend to the throne after the death of the king, but your realm has already split. You feel as if you are led astray, fooled by those around you. Your shadow is what truly rules the land.
Make whatever sense you want out of this.

This Custom Map features up to 6 missions. Remember to save your progress as often as possible. To make sense of what you're doing you will have to read the lenghty story, sorry about that!

Enjoy the map !!! ^^
8 commenti
KewixSmiles  [autore] 14 lug, ore 15:07 
Those spots are not actual iron placements (the texture and the rocks are two seperate entities in the editor, and you can only build mines on the texture). There is a different spot to get iron from.
DieselBoy2Tap 14 lug, ore 14:36 
how do you mine iron at the beginning? the iron rocks you have can't have a mine placed
KewixSmiles  [autore] 28 giu, ore 4:39 
Thank you very much for your feedback.

I tried making the missions quite free, you could approach them in any way you liked.
Good to see that you approached them slightly differently than others I've talked to, so in that the map succeeds.

The last mission is meant to be a stupid hard challenge, that is why it does not matter if you beat it or not, you win regardless of the outcome. It's not easy to increase the difficulty in Stronghold maps so the best I could come up with where a ton of knights, and it looked cool with that many units rushing the castle.

Balancing and handling the AI are extremely messy when making maps, and because the map is quite long with 6 missions, it showed.
I'm very glad you enjoyed it tho. I don't know when I will make another, but it will be of a more manageable length.
AblazingAriel 20 giu, ore 18:55 
Alright so I finished playing the map. Wish I survived the end but dang do you have a ton of knights.

I made notes whilst playing through.

-In M2 the PBW reinforcement were obsolete. By the time I got to the tower near the bridge I already beat a majority of the enemy's forces.

-When sieging Arthur due to the fact you used crossbowmen instead of archers I could just do what I wanted with the catapults since I was almost always out of range.

-By the time I reached mission 3 due to the annoying amount of enemies I simultaneously sieged Gawain and Arthur. I had already winded Arthur's estate to a shell to what it was which made the mission significantly easier.

-Due to Gawain's castle design there was no risk. The range I had was too easy to work with. This led to me just waiting for his castle to crumble and charging in.

-And the last mission was just stupid hard.

I didn't beat the siege but the map was overall fun. Thanks for the experience!
KewixSmiles  [autore] 14 apr, ore 10:07 
Thanks, I'm glad you enjoyed the map
2BDetermined 10 apr, ore 5:59 
great custom map love playing it
KewixSmiles  [autore] 5 nov 2024, ore 16:48 
Thank you :shcscribe: glad the designs are still up to par
[II] Cleys_ 29 ott 2024, ore 15:57 
Nice map, I really like how you worked the landscapes as always :fillmoat: