The Elder Scrolls Online

The Elder Scrolls Online

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Beginner's Guide to The Elder Scrolls Online
By Kominejro
Welcome to The Elder Scrolls Online (ESO)! If you’re new to the game, this guide will help you understand the basics, including choosing the right race for your class, the difference between Magicka and Stamina builds, and some advice on how to enjoy your first playthrough.
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Which side should you pick?
Three Banners War is a central conflict between the three alliances vying for control over the Ruby Throne in the Imperial City. Each faction has its own motivations and objectives in the war:

Aldmeri Dominion

Leader: Queen Ayrenn
Races: Altmer (High Elves), Bosmer (Wood Elves), Khajiit
Objective: Restore order and stability to Tamriel by uniting it under Elven rule. The Aldmeri Dominion believes they are best suited to lead due to their ancient wisdom and long lifespans. They seek to safeguard Tamriel from the chaos that the human empires have brought.

Daggerfall Covenant

Leader: High King Emeric
Races: Bretons, Orcs, Redguards
Objective: Reclaim the Ruby Throne and restore a prosperous and just rule over Tamriel. The Covenant values trade, military strength, and the rule of law, believing that their diverse alliance can bring stability and economic prosperity.

Ebonheart Pact

Leader: Jorunn the Skald-King
Races: Nords, Dunmer (Dark Elves), Argonians
Objective: Maintain their independence from Imperial control and defend their homelands. The Pact is an uneasy alliance born of necessity, seeking to prevent the other factions from ruling over them while ensuring the freedom and security of their people.


Each faction fights for dominance over the Imperial City and the Ruby Throne, seeking to control the Empire for their own vision of Tamriel’s future.
Where to start?
If this is your first time playing ESO, my advice is to start in your faction's original starting area. Each faction has its own unique starting experience that introduces you to the game’s lore and storylines. Playing through your faction's questlines will help immerse you in the world of Tamriel, as the developers originally intended. Here’s where each faction begins:
  • Aldmeri Dominion: Starts in Khenarthi's Roost.
  • Daggerfall Covenant: Starts in Stros M’Kai.
  • Ebonheart Pact: Starts in Bleakrock Isle.

Following the storyline will give you a great sense of direction, lore, and purpose in the world of ESO. You’ll also get a feel for how different zones are laid out, which will help you later on when you're ready to explore freely.

Here’s the chronological order of the DLCs and Chapters, to help you play through the story as it unfolds:
  1. The Imperial City (2015) – Introduces the Imperial City PvP zone and the first major expansion of the base game.

  2. Orsinium (2015) – Focuses on the homeland of the Orcs, with a new zone, Wrothgar, and the Maelstrom Arena.

  3. Thieves Guild (2016) – Takes you to Hew’s Bane, focusing on stealth gameplay and heists.

  4. Dark Brotherhood (2016) – Set in the Gold Coast, this DLC focuses on assassination contracts and the Dark Brotherhood.

  5. Shadows of the Hist (2016) – Adds two new dungeons, Ruins of Mazzatun and Cradle of Shadows.

  6. Morrowind (Chapter) (2017) – A full expansion that returns to the island of Vvardenfell, with a brand-new class (the Warden).

  7. Horns of the Reach (2017) – Adds two dungeons: Bloodroot Forge and Falkreath Hold.

  8. Clockwork City (2017) – A story-driven expansion set in the mechanical world of Sotha Sil’s Clockwork City.

  9. Dragon Bones (2018) – Introduces two dungeons: Scalecaller Peak and Fang Lair.

  10. Summerset (Chapter) (2018) – Focuses on the High Elves and their homeland, the Summerset Isles, with the Psijic Order skill line.

  11. Wolfhunter (2018) – Two dungeons based on werewolf lore: Moon Hunter Keep and March of Sacrifices.

  12. Murkmire (2018) – Delve into Argonian culture in the swamps of Black Marsh.

  13. Wrathstone (2019) – Two dungeons: Frostvault and Depths of Malatar, setting up the year-long “Season of the Dragon” story.

  14. Elsweyr (Chapter) (2019) – The homeland of the Khajiit, featuring dragons and a new Necromancer class.

  15. Scalebreaker (2019) – Two dungeons that continue the dragon story: Moongrave Fane and Lair of Maarselok.

  16. Dragonhold (2019) – Concludes the Season of the Dragon storyline in Southern Elsweyr.

  17. Harrowstorm (2020) – Two dungeons that set up the Greymoor storyline: Icereach and Unhallowed Grave.

  18. Greymoor (Chapter) (2020) – Focuses on Skyrim and the Dark Heart of Skyrim story arc, with a vampire-themed plot.

  19. Stonethorn (2020) – Two dungeons, Castle Thorn and Stone Garden.

  20. Markarth (2020) – Concludes the Dark Heart of Skyrim story in the Reach.

  21. Flames of Ambition (2021) – Two dungeons: The Cauldron and Black Drake Villa, setting up the Gates of Oblivion storyline.

  22. Blackwood (Chapter) (2021) – Takes you to the region of Blackwood, where the Gates of Oblivion story begins.

  23. Waking Flame (2021) – Two dungeons: Red Petal Bastion and Dread Cellar.

  24. Deadlands (2021) – Concludes the Gates of Oblivion storyline, taking you into Mehrunes Dagon's realm.

  25. Ascending Tide (2022) – Two dungeons: Coral Aerie and Shipwright's Regret, kicking off the Legacy of the Bretons saga.

  26. High Isle (Chapter) (2022) – The main story of the Legacy of the Bretons, featuring political intrigue in the Systres Archipelago.

  27. Lost Depths (2022) – Two dungeons: Earthen Root Enclave and Graven Deep.

  28. Firesong (2022) – Concludes the Legacy of the Bretons story.

  29. Scribes of Fate (2023) – Two dungeons: Scrivener's Hall and Bal Sunnar, part of the Shadow Over Morrowind story arc.

  30. Necrom (Chapter) (2023) – Explores the Telvanni Peninsula and Apocrypha, introducing the new Arcanist class.

  31. Gold Road (Chapter) (2024) - Explores West Weald.
Race and Class
Each class can be played in different ways—Mage, Warrior, or Rogue/Assassin—thanks to the game's flexibility. This means you can play any class as a Magicka or Stamina build, depending on your personal preference.

Mage Playstyle: Focuses on casting spells and using Magicka-based abilities. If you enjoy standing at a distance and unleashing powerful magic, this is the playstyle for you. Classes like the Sorcerer and Magicka Templar are particularly strong in this role.

Warrior Playstyle: Utilizes Stamina-based abilities for melee combat, usually with weapons like swords, axes, or bows. If you enjoy tanking or dealing close-combat damage, consider playing Dragonknight, Stamina Templar, or Stamina Warden.

Rogue/Assassin Playstyle: Also based on Stamina, but focuses on stealth, speed, and burst damage. Nightblades excel in this playstyle, especially with races like Khajiit or Wood Elf for stealth bonuses.

In ESO, you can choose from 10 different races, each belonging to one of the three alliances: Aldmeri Dominion, Daggerfall Covenant, and Ebonheart Pact. While any race can play any class, each race has unique racial passives that make them slightly better suited to certain roles or playstyles. Here’s a breakdown:

Stamina vs. Magicka Builds:
  • Magicka Builds: Altmer (High Elf), Breton, and Dunmer (Dark Elf) – great for magicka regeneration and spell damage boosts
  • Stamina Builds: Bosmer (Wood Elf), Orc, and Redguard – good for stamina-based skills and weapon damage.
  • Hybrid Builds: Khajiit and Dunmer – offer bonuses to both magicka and stamina, making them flexible for hybrid builds.

Best Races for Each Class:

Dragonknight (DK):
  • Dark Elf (Dunmer): Bonus to both Stamina and Magicka.
  • Breton: Reduced Magicka cost, great for sustain.
  • High Elf (Altmer): Increased damage with Magicka abilities.
Best races for Stamina DK (for melee, tanking, or stamina DPS):
  • Orc: Boost to Stamina, health recovery, and damage.
  • Redguard: Stamina recovery, perfect for sustained DPS.
  • Nord: Great for tanking with extra resistances and health.

Best races for Magicka Nightblade (for spell casting and stealthy magicka assassins):
  • Breton: Amazing Magicka sustain and spell resistance.
  • High Elf: Increased Magicka recovery and spell damage.

Best races for Stamina Nightblade (for stealthy melee DPS and stamina assassins):
  • Wood Elf (Bosmer): Stealth bonuses and high Stamina recovery.
  • Khajiit: Crit bonuses make them perfect for sneaky burst DPS.
  • Dark Elf: Versatile with bonuses to both Magicka and Stamina.

Best races for Magicka Templar (for healing and spell casting):
  • High Elf: Excellent for spell-based damage dealers and healers.
  • Breton: Best for sustain and healing-focused builds.

Best races for Stamina Templar (for melee DPS or tanks):
  • Imperial: Extra health and stamina make them great tanks.
  • Orc: Great for stamina-based Templar DPS.

Best races for Magicka Necromancer (for undead summoning and spell damage):
  • Breton: Reduced Magicka costs help sustain the demanding abilities of Necromancers.
  • High Elf: Strong offensive Magicka bonuses.

Best races for Stamina Necromancer (for undead summons and tanking):
  • Nord: Best suited for tanking due to high health and resistances.
  • Redguard: Provides great stamina regeneration for sustained combat.

Best races for Magicka Warden (for nature-based magic and healing):
  • High Elf: Best for casting spells and boosting damage.
  • Breton: Perfect for Magicka management and healing.

Best races for Stamina Warden (for animal companions and stamina-based combat):
  • Orc: Strong for stamina-based damage builds.
  • Wood Elf: Stealth and stamina recovery make them ideal for DPS builds.
Bank, Inventory managment
Bank


  • Shared Across Characters: The bank is shared between all your characters, meaning any item you place in the bank can be accessed by any of your characters.
  • Bank Space: Initially, your bank has 60 slots, but you can increase this amount by purchasing additional space by visiting a banker , first upgrade costs 1000 gold, and the cost increases each time. You can maximize space to 240 slots.
  • Accessing the Bank: You can access the bank by speaking to any Banker NPC in major cities.
  • ESO Plus Subscription: If you subscribe to ESO Plus, you receive double the bank space. So, with ESO Plus, your maximum bank space would be 480 slots.
  • Craft Bag: If you subscribe to ESO Plus, you also unlock the Craft Bag, an unlimited storage space for all crafting materials. This saves a lot of bank and inventory space.
How Inventory Works:
Starting Inventory: You start with 60 inventory slots. Each character has their own individual inventory.

How to Increase Inventory Space:
  • Certain DLCs and expansions give access to housing storage chests and bags that you can place in your house. These storage options add more space outside your bank or character inventory.
  • Pack Merchants, found in most major cities, sell backpack upgrades that increase your inventory capacity for a price. Just like bank upgrades, the price increases with each purchase.
  • You can also increase your mount’s carrying capacity by visiting a Stablemaster and upgrading your mount’s Carrying Capacity stat. This adds up to 60 additional inventory slots (1 per upgrade, up to 60).



Crafting and researching early
Daily crafting writs are repeatable quests that provide valuable resources and crafting experience.

Why You Should Start Daily Crafting Early:

  • Free Gold and Materials: Completing daily writs rewards you with gold and raw crafting materials, which scale with your level.
  • Crafting Experience: Writs help you level up your crafting skills quickly, allowing you to craft better gear and items.
  • Survey Maps: Sometimes, writs reward you with Survey Maps, which lead you to high-yield resource nodes.
  • Master Writs: At higher crafting levels, you’ll unlock Master Writs, which reward Writ Vouchers. These vouchers can be used to buy exclusive crafting items, motifs, and furniture.

How to Start Daily Crafting Writs:

  1. Get Certified: Speak to a crafting trainer in any major city to get certified in crafting skills (Blacksmithing, Clothing, etc.).
  2. Pick Up Writs: Once certified, visit the Writ Boards in any city to collect daily writ quests.
  3. Complete the Writ: Craft the required items, deliver them, and collect your rewards.
  4. Starting writs early ensures a steady supply of resources, crafting experience, and useful rewards.

Researching traits is a crucial part of crafting in ESO. It allows you to create customized gear with traits that fit your playstyle.
What is Researching?

Researching unlocks traits on weapons and armor that provide specific bonuses like increased damage, health, or improved enchantments.
Once researched, you can craft gear with those traits, making your builds more powerful.

How to Start Researching:

  1. Visit any Blacksmithing, Clothing, Woodworking, or Jewelry station.
  2. Choose the “Research” tab, select an item with the trait you want to research, and the item will be consumed.
  3. Researching times increase as you progress: The first trait takes 6 hours, but later traits can take up to 30 days!

Why Researching is Important:

  • Unlocks traits you need for crafting powerful gear.
  • Allows you to craft high-level set pieces.
  • Researching takes time, so starting early will help you unlock more traits in the long run.
Using the Player Market
In ESO, trading between players is handled primarily through Guild Traders:

  • Guild Traders: You must be in a trading guild to use Guild Traders. Guilds can hire these NPCs to sell their members' items, which other players can buy.
  • Listing Items: If you’re in a guild with a hired trader, you can list items for sale. There’s a small listing fee and tax deducted from each sale. You can list it from a banker too.
  • Finding Items: Visit Guild Traders in major cities to browse what other players are selling. Search for gear, crafting materials, or style pages.

Guild traders icon:
Group PvE Content
Group PvE content offers many ways to earn powerful gear, level up skills, and experience some of the game’s most exciting challenges. Here’s a guide on how group PvE content works, including item drops, collecting sets, dungeon and trial joining, and difficulty differences.

1. Types of Group PvE Content

Dungeons: These are four-player instances designed for group play. Dungeons offer unique storylines, bosses, and set items.
Trials: These are twelve-player raids with a high level of difficulty, designed for organized groups and guilds. They offer unique, high-quality set items and achievements.

2. Joining Dungeons and Trials

Dungeons
You can join dungeons in two main ways:
  • Dungeon Finder: The in-game tool (found in the Group & Activity Finder menu) allows you to queue solo or with friends for a random dungeon. This tool pairs you with others across all servers and platforms in your alliance.

  • Direct Entrance: If you have a pre-made group, you can head directly to the dungeon entrance, marked on the map. This allows you to enter without queuing.

Trials
Trials require a twelve-player group and are typically coordinated through guilds or player-organized groups. To join a trial:

    Form or Join a Group: Assemble a group of twelve players or join a trial-specific guild where players regularly organize trial runs.Trial Entrance: Enter the trial directly through its entrance in the world, often located in DLC or expansion zones.

3. Item Drops and Collecting Sets in Dungeons and Trials
In dungeons and trials, bosses drop set pieces specific to that content. Here’s how it works:

  • Set-Specific Drops: Each dungeon or trial has its own unique sets, which include weapons, armor, and jewelry. These sets are designed to fit specific playstyles, like damage, healing, or tanking.

  • Boss-Specific Drops: Each boss in a dungeon or trial drops particular pieces of the set (e.g., main bosses might drop armor, while final bosses often drop weapons and jewelry).

  • Normal vs. Veteran Quality: In Normal mode, sets drop in blue (rare) quality, while in Veteran mode, items drop in purple (epic) quality. Hard Mode (a more challenging version of Veteran) can yield even higher-quality rewards.

  • Collecting Sets: To complete a set, you’ll need to repeatedly clear dungeons or trials, targeting specific bosses for missing pieces. You can also trade gear within your group to complete sets faster, as long as the gear dropped during that run.

4. Normal vs. Veteran Mode: Dungeons and Trials
Both dungeons and trials have Normal and Veteran modes. Here’s the difference:

Normal Mode

Difficulty: Designed for players learning mechanics or leveling up, with easier-to-handle enemies and mechanics.

Rewards: Drops blue-quality items from dungeon or trial-specific sets. Normal mode allows you to learn the layout and mechanics of the content.

Goal: Ideal for players who want to collect set pieces and experience the story with a moderate challenge.

Veteran Mode

Difficulty: Much harder, with stronger enemies and additional mechanics that require coordination and skill.

Rewards: Veteran dungeons and trials drop purple-quality versions of the set pieces. Certain content also rewards exclusive items, collectibles, and achievements in Veteran mode.

Hard Mode Option: Some trials and veteran dungeons include a Hard Mode (often activated in the final boss fight) for even greater challenges and additional rewards.

Goal: Veteran mode is aimed at experienced players seeking challenging PvE content and higher-quality gear.

Summary: Key Tips for Group PvE Content

Use the Dungeon Finder to queue for dungeons, or join a guild for organized trials.

Familiarize yourself with set drop locations in each dungeon or trial to target the pieces you want.

Start with Normal Mode if you’re new, then progress to Veteran and Hard Mode as you become more experienced.

Coordinate and communicate with your group, especially in Veteran and Hard Mode, where mechanics are complex and teamwork is essential.

With this guide, you’ll be well-prepared to tackle ESO’s group PvE content and start collecting powerful gear!
PvP Content
PvP (Player vs. Player) content in The Elder Scrolls Online offers an exciting and competitive experience, and you can dive into it through Battlegrounds or Cyrodiil. Here’s how to join these PvP activities, plus tips for getting started.

1. Joining PvP Battlegrounds
Battlegrounds are fast-paced PvP matches that pit three teams of four players against each other in various game modes, such as Team Deathmatch, Domination, and Capture the Relic. Here’s how to join:

  • Access the Activity Finder: Open your menu, go to the Group & Activity Finder, and select the Battlegrounds tab.
  • Queue Up: Choose between a random or specific battleground mode. Selecting a random battleground will earn you a bonus reward, especially the first time you do it each day.
  • Level Requirement: Battlegrounds are open to players at level 10 and above, and players are scaled to provide a fair experience.
  • Rewards: Battlegrounds grant PvP experience points, Alliance Points (AP), and occasionally gear or reward boxes containing PvP-focused items.

2. Joining PvP in Cyrodiil

Cyrodiil is an open-world PvP zone that offers large-scale faction-based warfare where three alliances (Aldmeri Dominion, Daggerfall Covenant, and Ebonheart Pact) battle for control of keeps, resources, and Elder Scrolls.

  1. Enter the Campaign Menu: Open your menu, go to the Alliance War tab, and select
  2. Campaigns.
  3. Choose a Campaign: Each campaign represents a different version of Cyrodiil. Choose one by assigning it as your “Home” campaign (for regular play) or “Guest” campaign (if you want a secondary option). Campaigns may have different rules, such as standard or no-CP (no Champion Points).
  4. Fast Travel to Cyrodiil: Once you’ve assigned a campaign, select Enter Campaign to load into Cyrodiil. You’ll start at your alliance’s base.
    Level Requirement:
  • You must be at least level 10 to enter Cyrodiil. Players are scaled, but gear and skills still make a difference.
  • Objective-Based Combat: You can engage in large-scale battles, capture keeps and resources, and participate in quests and skirmishes to support your alliance.
  • Rewards: Cyrodiil awards Alliance Points (AP) for PvP actions, which can be spent on PvP-specific gear, siege weapons, and other resources.

Tips for Getting Started in PvP
PvP in ESO has a learning curve, and starting can feel overwhelming, especially in Cyrodiil. If you’re new to PvP, consider looking up a beginner-friendly PvP guide or joining a PvP guild for tips and guidance.

Quick Summary

Use Group & Activity Finder to queue for Battlegrounds.
Join Cyrodiil through the Alliance War Campaign menu.
Level 10 is the minimum for PvP, and players are scaled to make battles more balanced.
Alliance Points earned in PvP can be spent on PvP gear, consumables, and more.
With these steps and resources, you’ll be ready to explore ESO’s PvP content!

PvE Areas within PvP Zones in ESO
Even within the PvP-heavy zones of Cyrodiil and Imperial City, you can find PvE content opportunities to enjoy. These areas allow you to explore lore, complete quests, farm resources, and earn unique rewards without necessarily engaging in PvP combat (though PvP danger is always present, especially in Cyrodiil and Imperial City). Here’s what to know about the PvE content available in these PvP zones.

1. PvE Content in Cyrodiil
Cyrodiil offers various PvE elements within the open-world PvP area, including quests, crafting nodes, and delve dungeons.

  • Delves
  • Skyshards
  • Resource Nodes: Cyrodiil is rich with crafting nodes (ore, herbs, wood, etc.), which can be gathered for crafting. Resources in Cyrodiil often respawn quickly, making it an efficient gathering zone.
  • Quests: Each alliance base in Cyrodiil has PvE-oriented daily quests. These include scouting, bounty, and resource-collecting quests, which award experience and Alliance Points.

2. PvE Content in the Imperial City
Imperial City offers a mix of PvE and PvP experiences, with a focus on Daedra enemies, quests, and high-reward bosses.

  • District Bosses: Each district in Imperial City has a powerful PvE boss that drops valuable loot and Tel Var Stones, a currency used in Imperial City.
  • Tel Var Farming: By defeating Daedra and other monsters, you earn Tel Var Stones, which can be exchanged for exclusive gear, crafting materials, and other items.
  • Quests: You can complete daily PvE quests from your alliance’s base in the Imperial City Sewers. These quests reward Tel Var Stones and gear.
  • Sewers: The Sewers contain strong PvE enemies, mini-bosses, and roaming PvP threats. It’s an area for high-stakes Tel Var farming and unique PvE boss battles.

Tips for PvE Players in PvP Zones

  • Be Cautious: Since PvP danger is constant in Cyrodiil and Imperial City, it’s best to stay aware of your surroundings and be ready to escape or defend yourself if enemy players appear.
  • Go During Off-Peak Hours: PvP zones tend to be quieter during off-peak hours, giving PvE players more freedom to farm, quest, and explore.
  • Team Up: Traveling with a group can help discourage PvP attacks and make completing PvE objectives in PvP zones safer and faster.

    These areas provide unique rewards, experience, and resources for PvE players while adding the thrill of potential PvP encounters.
Fishing
Fishing is a peaceful side activity. Here’s what you need to know:

  • No Fishing Rod Needed: Your character automatically uses a rod.
  • Bait: You’ll need bait, such as worms or guts, which can be found from enemies, plants, or containers.
  • Fishing Spots: Look for bubbling spots on water surfaces. Use the correct bait for each type of water (saltwater, fresh water, foul water, etc.) to improve your catch rate.
Fishing spot:
How to Find Bait for Fishing:

  • Looting: Bait can be looted from crates, barrels, and other containers in the world.
  • Killing Enemies: Some enemies, especially animals, drop bait. For example, you can get Guts by killing small creatures like rats.
  • Harvesting Plants: Collecting plants and insects sometimes yields bait like Worms or Insect Parts.
  • Purchasing: You can buy bait from some merchants, though it’s often cheaper to find it yourself.

Types of Bait and Where to Use Them:

  • Worms: Used in Rivers.
  • Insect Parts: Best for Lakes.
  • Crawlers: Good for Swamps.
  • Fish Roe: Effective in Ocean waters.
  • Guts: Used in Foul Water (murky or polluted areas).
Mounts
When and Where Do You Get a Mount?
Stablemaster icon:



Free Mount: Once you reach Level 10, you’ll receive a free horse via an in-game reward.

Mount Merchants: Alternatively, you can purchase mounts from Stablemasters in major cities starting at Level 10. The cheapest basic horse costs around 10,000 gold.

How to Equip and Ride Your Mount:

Once you own a mount, go to your Collections menu (U key on PC, or your platform’s equivalent) under the Mounts section.

Equip your mount, and press H (or the platform equivalent) to summon it while you’re in the open world.

You can upgrade your mount’s speed, stamina, and carrying capacity daily at any Stablemaster in the game.
Mount Mechanics and Upgrading
Stablemaster Upgrades: At Stablemasters in major cities, you can upgrade your mount’s stats every 20 hours... maximum for every stat is 60
Mount Stats
  • Speed: Increases how fast your mount moves.
  • Stamina: Increases how long your mount can sprint and reduces knock-off damage.
  • Carrying Capacity: Increases your character’s inventory space.
Item Drops: What You Get from World Bosses, Delves etc.

Delve bosses drop a waist, foot, or unique item piece. Overland bosses drop a head, chest, leg, weapon, or unique item piece. Public dungeon bosses (including champions) drop a shoulder, hand, weapon, or unique item piece


1. World Bosses
World Bosses drop heavy armor, weapons, and jewelry from zone-specific gear sets.
Example: In Deshaan, world bosses drop heavy armor, weapons, and jewelry from the Ashen Grip set.

2. Delves
Delve bosses drop light armor from zone-specific sets.
Example: In Grahtwood, the delve bosses drop light armor from the Syrabane’s Grip set.

3. Public Dungeons
Public Dungeon bosses drop a mix of light, medium, and heavy armor, as well as weapons from zone sets.
Example: In Bangkorai, public dungeons drop a mix of armor and weapons from the Armor of the Seducer set.

4. Dark Anchors (Dolmens)
If there are no anchors jewelry will drop from hidden chests.
Dolmens specifically drop jewelry from zone sets.
Example: In Glenumbra, completing a dolmen can reward jewelry from the Night’s Silence set.

5. Group Dungeons
Group dungeons drop complete sets, including light, medium, heavy armor, weapons, and jewelry. Each dungeon has specific sets tied to it.
Example: In Spindleclutch, you can get the Knightmare set, which includes pieces for all armor types, weapons, and jewelry.
Guides I recommend to follow and read through
Addons
Addons, also known as mods or modifications, are user-created software extensions that enhance or modify the game's interface and functionality. In ESO, addons provide a way to customize the game's user interface (UI) and add new features that are not available in the base game. These can range from simple visual tweaks, like adding a minimap, to more complex features that track combat statistics or manage your inventory more effectively.

Why should you use them?

Addons in ESO enhance your experience by adding helpful features that the base game lacks, such as customizable user interface elements, minimaps, and advanced inventory management tools. They provide valuable information, like combat statistics, ability timers, and resource locations, making it easier to improve your performance in both PvE and PvP activities. Addons can also streamline repetitive tasks, like crafting writs or tracking quests, saving you time and effort. Overall, they allow you to tailor the game to your specific preferences, making your gameplay more efficient, enjoyable, and aligned with your playstyle.

For a more efficient and enhanced experience in ESO, check out my guide on essential addons:
https://steamproxy.com/sharedfiles/filedetails/?id=3319964881
Champion Points System (level 50)
Champion Points are account-wide, meaning they can be shared across all characters, but to earn them you must reach level 50. Once you reach it you unlock the Champion Points system, which allows you to further customize your character through three main constellations:

  • Warfare (Blue Tree): Focuses on combat, increasing damage, healing, and resistance.
  • Fitness (Red Tree): Boosts defense, health, stamina recovery, and survivability.
  • Craft (Green Tree): Provides bonuses to non-combat skills like crafting, resource gathering, and movement speed.

Earning Champion Points happens by gaining experience post-Level 50, and they can be distributed across these three trees. Some abilities must be slotted, while others apply passively.

Each Champion constellation is capped at 1,200 points, but you can earn points beyond that across all three constellations.

As of now, the total cap is 3,600 Champion Points, but only 1,200 can be allocated in each tree.
Transmutation System
The Transmutation System allows you to change the trait of your gear (armor and weapons), which is a valuable feature for optimizing your builds, as traits provide essential bonuses such as increased damage, healing, resistances, and resource management.

Here's how the system works:
  • Transmutation Crystals: To change the trait of an item, you need Transmutation Crystals. These are a rare currency used exclusively for transmuting items. You can hold up to 500 crystals at once (or 1,000 with ESO Plus).

    You can earn Transmutation Crystals through various activities like dungeon rewards, daily quests, PvP rewards, and completing Trials.

  • Where to Transmute: You need to visit a Transmutation Station to change an item's trait. These stations are available in:

    Clockwork City (if you own the DLC).
    Player Housing (if you own or craft a Transmutation Station for your home).
    Major cities like Solitude (Western Skyrim) or Markarth (The Reach).

  • Trait Knowledge Requirement: Before transmuting an item, you must have researched the trait you wish to apply. For example, if you want to apply the Divines trait to a piece of armor, you must have already researched the Divines trait for that type of item.

  • Cost of Transmutation: Changing the trait of an item costs 50 Transmutation Crystals. This applies to all item types, whether weapons or armor.

Why Transmutation is Important:

  • It allows you to fine-tune your build by changing traits on your gear, so you're not forced to rely solely on what you loot or craft. [] Ideal for high-level content, such as Trials or PvP, where specific traits like Infused, Divines, or Sharpened can make a significant difference in your performance.
  • It saves time and resources, as you can upgrade a piece of gear you already have instead of farming for the perfect trait.

Best Times to Use Transmutation:

  • When you have a piece of high-quality gear that would be perfect with a different trait.
  • After researching several traits for a particular gear type, giving you the flexibility to change traits as needed for different builds or content.

Make sure to transmute items on max level, otherwise it will be useless
Why ESO Plus is Worth It for Long-Term Players
If you’re planning to play ESO long-term or unlock 100% of the game’s content, ESO Plus is a great value:

  • Access to All DLCs: ESO Plus gives you access to all DLCs and expansions (except the latest Chapter) without needing to purchase them individually.
  • Unlimited Craft Bag: You get unlimited storage for crafting materials, saving significant inventory and bank space.
  • Double Bank Space: ESO Plus doubles your bank space, from a maximum of 240 slots to 480 slots.
  • Other Benefits: ESO Plus subscribers also get faster research times, extra furnishing space for housing, and 10% bonuses to experience and gold gain.
  • Exclusive Deals and Crowns: ESO+ subscribers get 1,650 crowns per month, which can be used to buy cosmetics, pets, and mounts from the Crown Store. There are also exclusive discounts for members.
2 Comments
thepineshr 5 Jan @ 8:23am 
Great starting guide! Much appreciated
Kind Of Saltye 17 Nov, 2024 @ 5:18pm 
Good guide. Gonna send this to a buddy who just bought it.