SCP: Labrat

SCP: Labrat

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Game Controls
Por deniswth
How To Use Items And Control The Game
   
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// MAIN CONTROL (OCULUS QUEST 2) //
Left Joystick - Movement
Right Joystick - Snap Turning
Left Grip / Right Grip - Pickup Item In Hand
Left Trigger / Right Trigger - Toggle Item (Example: Flashlight OFF/ON)

Button Y - Pause Menu
Button X - Manual Blinking
Button B - Crouch Toggle
Button A - Inventory
// MAIN USEFUL ITEMS //
S-NAV (Navigator / Tablet)
- The S-NAV's screen is very dark, and not as visible in the darkness
- Allows you to view SCP's and the part of the map you are in
- You only need to hold it in your hand

Gas Mask
- The Gas Mask helps with gas around you, and you can avoid suffocating
- When upgraded, the Gas Mask gives you infinite stamina and it will have a yellow glow.
- It is a wearable item, which is used by holding it with one hand, putting it up to your character's head, and releasing the grip button. To take it off, you take it off from your head

Night Vision Goggles
- Night Vision Goggles help you see in the darkness, which is not very useful when you play at high brightness
- It cannot be upgraded
- You can use it to see SCP-966, which is always aggressive
- It is a wearable item, which is used by holding it with one hand, putting it up to your character's head, and releasing the grip button. To take it off, you take it off from your head

Keycards
- The keycards are used to open Keycard-Requiring doors, like the SCP-914 gate or the Testing Chamber 2B door.

Medkits
- Can find randomly throughout the map
- Use the trigger button to heal yourself
- Can be upgraded in SCP-914 (Once)

Batteries
- Can be used to recharge the flashlight, and other electric items

Flashlight
- Can find randomly throughout the map; but first found next to the dead body at the start room
- Can be turned off/on with the trigger button
- Only works well in close-range

Keycard Level
Usefulness
How To Get (Easiest Way)
Level 1
Used for progress (Testing Chamber 2B > Level 2; Storage Room Doors); ...
Dead Bodies
Level 2
Used for progress (SCP-914 > Level ...; ...)
Testing Chamber 2B
Level 3
Useful for most parts of the game (Containment Chambers > ...; Checkpoint Doors; ...)
Level 2 > Level 3 (SCP-914)
Level 4
Used for progress (106's Containment Chamber; ...)
SCP-049 (Heavy Containment (Level 3))
Level 5
Used for checkpoint doors; and can open pretty much everything
SCP-106's Containment Chamber (Level 4)
Omni Keycard
Can open anything
Level 5 > Omni (SCP-914) (Rarely)
// HOW TO USE FACILITY DEVICES //
LEVERS
- They are useful for beating the game (Heavy Containment Lockdown; 049 Elevators; ...)
- They are flipped by rotating your hand while moving it downwards.
- They are also annoying to flip




DOORS
- Button Doors are opened by pressing the button next to the door
- Keycard Doors are opened by touching a keycard against the door. If it does not open, it is either locked or it requires a higher level.
- Code Doors require a code input on a keypad to be opened
- They are found all throughout the facility



ELEVATORS
- Most don't work
- They lead you to important places (Storage Room; SCP-049; Both Gates)