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Go to %LOCALAPPDATA%\lollipop\Saved\Config\Windows\ or
<SteamLibrary-folder>/steamapps/compatdata/2658450/pfx for Linux
open Engine.ini and paste the following:
[SystemSettings]
r.MaxAnisotropy=16
r.SceneColorFringeQuality=0
r.Tonemapper.GrainQuantization=0
r.DefaultFeature.AntiAliasing=2
r.PostProcessAAQuality=4
r.TemporalAA.Upsampling=1
r.TemporalAA.Algorithm=1
r.ScreenPercentage=67
explanation:
r.MaxAnisotropy=16 -> set anisotropic filtering to 16x
r.SceneColorFringeQuality=0 -> disables chromatic aberation
r.Tonemapper.GrainQuantization=0 -->disables film Grain
the next lines are enabling TSR (unreal temporal AA upsampling and sets resolution to 67%=quality mode)
You can disable vignette effect (black corners) by adding
r.Tonemapper.Quality=1
"Temporal Super Resolution (TSR) is a platform-agnostic Temporal Upscaler that enables Unreal Engine to render beautiful 4K images. Images come at a fraction of the cost by amortizing some of the costly rendering calculating across many frames. TSR does this by rendering a lower internal resolution than what Temporal Anti-Aliasing Upsampling (TAAU) in Unreal Engine 4 could do."