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Oxygen I would say is the 2nd most important base farm, as it combines into many other materials as a multiplicative refine
After that, I focused in on getting the resources to make stasis devices for huge profit and switch my platinum to refine into nanites if I don't need cash
Very accurate guide, thanks
And if you don't have resource needs beyond what you can reasonable gather by hand, then you aren't exploiting what the game has to offer you.
You're using phrases like "Sooner or later". How about sooner? Way sooner? You don't even mention nanites, which serve has a tighter bottleneck than credits. Or maybe you might need material for a creative project. Or maybe you don't want to go collect resources because you're always running on empty. Pop on over to your base and have tens of thousands of it ready to be used. Maybe people might be interested in a guide on outpost bases because they don't understand them and want to make decisions that fit their interests and preferences in regards to resource collection.
You are mistaken on the value of resource extraction bases. It is faster to make them than to collect by hand. They just take some initial startup before they go about saving that tremendous amount of time on the back end.
It was a genuine question: What is the overall purpose?
But what exactly would be the overall purpose?
So far, I see the whole extraction and manufacturing part of the game to be completely obsolete.
You don't need many resources to progress in the game and you'll drown in credits sooner or later anyway.
As mentioned in the guide, Gold/Silver/Indium converts to Chromatic Metal at a 1:30 ratio. Activated metals do so at a much lesser rate. Activated Indium converts at a 1:4 ratio and Pure Ferrite + Activated Indium at a 1:8.
As for your point for value, Activated Indium value was nerfed quite some time ago. Gold is worth twice as much as Activated Indium (353 vs 165). This is mentioned in the second sentence of this guide.
Activated Metals aren't worth the effort in the current balance of the game.
I think it's a common sentiment that people wish any aspect of NMS went just a little deeper than it does.