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Here's a new one: https://discord.gg/xGEzgZKj
Ask whatever you want over there.
Swarms can stack and so can their debuff. Their health stays individual, so a 4 ATK would only kill one in a stack. "Adjacent empty space" only means you can't summon them directly onto each other. They can't block ranged attacks either, unlike the Devas and the Totems, which can. The flatness of the Swarms reflects this.
I figured 5 would be the Swarm limit, yes. The same is true of 3 Warding Circles, since the circles are permanent. But in both cases, if you want to summon a new one you can remove one that's currently on the board. This is more for Kiyo, letting him move his circles around if he has to.
I'm not overwhelmed yet! This will be good to put in the rules. If there's interest in a Discord server, though, I can set one up. Can't be too hard. I'll do it tomorrow morning.
Very interested in what that tier list looks like.
Gonta: Even though Release the Swarm states that you place a Swarm on an "adjacent empty space" does that prevent you from moving swarms on top of each other allowing them stack, and if so would the debuff effect stack? And would the health of all swarms combine or be individual? Also does the swarm count as an ally which can block ranged attacks from enemies, and does this ruling apply to other allies with health values like Angie's Totems and Gundham's Devas? And finally for the Gonta related questions, even though there are 5 Swarm Tokens is it possible to have more than that, and that question also applies for Kiyo's Warding Circle's?
P.S. We're actually creating a tier list of all the characters with our limited knowledge of the game so far, we've gotten through almost half of the characters currently. And finally, thank you for creating Ronpafight it has created a lot of enjoyment for me and my friends.
So even with 3 hits Mukuro is still untouchable? That matches some of my testing. Think I should at least remove her heal card. Wonder if tweaking it down to 2 hits would be reasonable.
My friend's really into analyzing balance and theory for card games so he had a great time learning a bunch of the characters, even if the power levels are a bit inconsistent (nerf Mukuro).
Thanks for making this, we're definitely gonna spend a lot of time with it.