Garry's Mod

Garry's Mod

Yeterli oy yok
Dev_Pared: Breakeable + PhysBox
   
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İçerik Türü: Eklenti
Eklenti Türü: Harita
Eklenti Etiketleri: Yapı, Eğlence
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22.615 MB
9 Tem @ 10:17
11 Tem @ 0:06
2 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Dev_Pared: Breakeable + PhysBox

GV29 tarafından 1 koleksiyonda
My Maps
17 öğe
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Contiene Dos Mapas

MAPA 1:

Breakeable: El rendimiento es totalmente estable si tu computadora da el rango suficiente, no tiene efecto de caida.

(Según yo, no necesitas una computadora muy potente)

MAPA 2:

PhysBox: El rendimiento no es el mejor pero tiene el efecto al destruir el muro partes se quedan tiradas en el suelo.



Sientete libre de comentar tu experiencia en el mapa. una idea y como mejorar el rendimiento.




Por favor, no modificar el mapa y mucho menos publicarlo o tu publicación será denunciada.

Please do not modify the map, much less publish it, or your publication will be reported.
5 Yorum
cat 9 Eki @ 9:10 
RUSSIA RUSSIA RUSSIA RUSSIA RUSSIA RUSSIA RUSSIA RUSSIA RUSSIA
Callsign_Ewok 7 Eki @ 2:05 
Even if it blows apart in more bigger chunks to save performance, I think a Battlefield style Bad Company country side map with rural houses that are destructible is a good idea.
GV29  [yaratıcı] 30 Eyl @ 19:02 
Unfortunately Hammer does not allow enough cubes to make a very detailed one, but you can create one with less detail, which is my plan, but performance is also affected by the same thing, so I'll see if I create one or not.
Callsign_Ewok 30 Eyl @ 3:27 
For npc battles this could really add to the gameplay, as well as environmental story telling for when youj see the afterwards destruction of fights.
Callsign_Ewok 30 Eyl @ 3:27 
For further map development aslong as it is optimized to run at a decent FPS, this is a great idea, introducing Bad Company 2 Battlefield level of destruction to buildings to gmod would make Tank combat and anti tank combat actually really fun with destructible houses for cover or just blowing them up to see the destructible physics at work.