Sam & Max 106: Bright Side of the Moon

Sam & Max 106: Bright Side of the Moon

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Sam & Max Save the World EP6: Bright Side of the Moon - Walkthrough (On-Going)
By VolnuttHeroP64
In this Guide, I will walk you through on the Season Finale of Sam & Max Save the World (Season 1) Episode 6-6: Bright Side of the Moon (PC, Xbox 360 & Wii Versions).
   
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1. Season 1 Finale, Episode 6 Story
http://www.youtube.com/watch?v=d353oFK-WKo

Having discovered what is behind the hypnotism cases, Sam and Max travel to the Moon to save the world.
2. Game Select & Menu Screen
If you're Playing the Wii Version of Sam & Max Save the World, select Bright Side of the Moon from the Game Select Menu & Press the A Button, then Select YES to Launch Bright Side of the Moon.

You can access the Menu at anytime by using the Gearbolt on the Upper Left Corner of the Screen.

Save/Load: You can Save or Load a Saved Game here.
Options: You can change the Settings of Sam & Max S1-EP6 here.
New Game: Starts Episode 6 of Sam & Max Save the World.
Quit: Exits the Game
3. Tutorial
In Sam & Max S2 (PC/PS3/Wii Versions) or the Wii Version of Season 1, you can play the Tutorial. This will show you how to play both Sam & Max S1-S2. This tutorial plays out the Prolouge of Sam & Max S1-EP1.

Jimmy Two-Teeth has stolen Sam & Max's Phone & won't give it back until you bribe him with Swiss Cheese. So let's be quick and get some swiss cheese!

Use your mouse to move the Pointer than Left-Click to move Sam or interact with an object while Max wanders around. Move the Pointer to the Closet to where the cheese is & click on it. Unfortunately it's not Swiss Cheese but a simple modification can change that.

Clicking on the Cardboard Box on the Bottom Left corner of the screen. Whenever Sam & Max find a useful item during an Episode of Sam & Max Seasons 1-3. They'll pick it up & add it to the Inventory. Click on the cardboard box in the corner of the screen to open up the Inventory. You'll see a row of items appear next to it, the item of choice is your Big Gun.

When Sam has his gun equipped, your pointer will change to a Crosshair. Clicking on an object with the Big Gun Equipped will cause Sam to shoot at objects. To unequip the Big Gun, you click on an Object that's not highlighted, use the Right-Mouse Button or Both. Fire it at the cheese and then pick up some of your newly created Swiss Cheese.

OK, you made some Fake Swiss Cheese which is enough to Fool Jimmy Two-Teeth. Sam & Max spend their time doing senseless stuff & if you want to beat the Sam & Max Freelance Poilce Titles, you should think like they do. But first, it's best that should Save your Progress (If you feel like you need a break playing & come back later). The Gearbolt is located on the Upper Left Side of the Screen, clicking on it will bring up the Pause Menu; which includes Saving/Loading your Game, Starting a New Game, Changing the Settings or Exiting the Game Completely. The Save/Load Option will enable you to Save or Load your game. Use the Gearbolt to Save your game, then add the Swiss Cheese to your inventory.

Now that you have the Swiss Cheese, it's time to give it to Jimmy Two-Teeth. Open up your Inventory again & click on the Swiss Cheese. The Pointer will change into Swiss Cheese, click anywhere to try and use it with other Objects, then use the Swiss Cheese on the Rathole.

You'll enter a dialogue to convince the rat to give your phone back. Normally, you can Left-Click on any person to talk to. (You don't need to talk to Jimmy Two-Teeth since the game does it for you). You'll see a list of options you can choose from. On the left side is a Sam/Max Dialog Option you can switch between Options by clicking on either Sam or Max's Picture. Now, talk to Jimmy Two-Teeth about getting the Phone back. Switch to Max's options and start threatening him until he gives you back the Phone.

All right, you got Sam & Max's Phone back from Jimmy Two-Teeth and completed the Tutorial. (NOTE: This would have been harder in the Actual Game.) Now you're ready to play Sam & Max Seasons 1-3. Enjoy all 16 Episodes of Sam and Max Save the World (Season 1), Beyond Time and Space (Season 2) & The Devil's Playhouse (Season 3)!
4. The Start
The game begins on the Moon as all good games do. Your first stop should be the Visitor Center just past the Lunar Lander, inside you'll want to pick up the Spoon Bending Display and then, to bypass security, feed it to Max.

Once you've left the Center it's time to have a chat with Superball who's standing next to the door to the Blister of Tranquillity. Unfortunately he won't let you in just yet, to get in you'll have to pass a test involving the Unicorn that he gives you after you ask what he's doing there and then ask to
try Spectrum Analysis.

There's nothing left to do on the Moon at the moment so jump into the DeSoto and head back to Earth.

Off to the office first of all, you'll be wanting the Coat Hanger aerial from the TV. Then it's down to Bosco's Inconvenience where Bosco is all dressed up again. As usual he has something that will be needed later and as usual it costs a large amount. Just $100 trillion this time. The main reason you're in Bosco's now is to use the Unicorn with the Microwave in order to make it red. Once you've done that you can head straight back to the Moon in the DeSoto.
5. The Blister of Tranquillity
Give the red Unicorn to Superball and you'll enter the Blister of Tranquillity. Your first stop in here should be Lincoln, he's near the entrance. Ask him what his problem is and then why he's upset. He'll tell you of his infatuation with Sybil, which you'll want to help him with of course.

The phone conversation with Sybil requires you to work out the correct phrases that Sybil will respond positively to, they'll have something to do with her current occupation or general surroundings.

The first one is "Just relax, baby.", in reference to the Relax sign that you can see in her office. Second is "Lady, you a stone cold fox!", which is about the Fox on the cactus in her office. And finally "Play some one-on-one love hockey." which acknowledges her current occupation of Queen of Canada. This will give you your first talisman, the Gastrokinesis Talisman, which causes people to throw up.

Use it on Max to regain the Spoon Bending Display Case. Wander over to the C.O.P.S. next, they're to the left. To gain their Talisman you're going to need to let them believe they've created the world's most sophisticated AI, by losing at a game of Noughts and Crosses, Tic Tac Doom!. To get to it just ask what they're doing here and then to try the game. You need to completely lose,
a draw isn't good enough and since the game isn't exactly trying to win will need to try and force it to.

Once you've got the Lead Vision Talisman from them you can go back outside and open up that Display Case. To do so you need to use it on the Lunar Lander's Rocket Engine and then use the Coat Hanger to unlock the Lander's Door. You can now pick up the Spoon Bend Talisman from the ground.

A quick trip back to Earth now you've got the Spoon Bend Talisman, use it on the bent Parking Meter that Jimmy Two-Teeth is sitting on. Go back inside the Blister again and talk to Pennyworth who will give you his Magician's Hat now that he can pull successfully pull a rat out of it. Then take a ride on the Rainbow Elevator in the middle.

Use the Lead Vision Talisman on the Intimidating Door to see through it and then the Spoon Bend Talisman on the Sconce holding the bowling ball above the big red Open button.
6. Doppelgangers
The first of Max's doppelgangers is making a scene over by the rollercoaster, to regain Max's hand you're going to need to use the Spoon Bend Talisman on the Giant Spork over near where Lincoln was. Then, wait until Violent Max has jumped onto the coaster before shooting the Rollercoaster Button with Sam's Big Gun.

Exit the Blister again and you'll find the second doppelganger, Slothful Max. There's nothing you can do to him yet so return to Earth once again.

Enter the office and use the Gastrokinesis Talisman on Leonard to regain the Deed to the United States that Max fed him. Give this to Sybil in exchange for 100 trillion Canadian dollars. Luckily since Bosco is blissed out he won't notice the difference when you purchase the Earthquake Maker from him with them.

You'll also find the third and final doppelganger, Gluttonous Max, inside Bosco's. Simply get out the Magician's Hat and feed Jimmy to the doppelganger. Then use the hat again to retrieve the missing stomach.

Return to the Moon one final time now, use the Earthquake Maker Remote to flip Slothful Max over so you can grab Max's tail back. Return to the Blister and use the Rainbow Elevator to finally face the finale's final fight with Hugh Bliss.
7. Showdown
Use the Spoon Bend Talisman on the Spoon above you that's holding the Magician's Talisman with the image of Hugh Bliss inside. Use that talisman to switch places with Hugh and escape the Rainbow Wheel of Death.

Hugh's not done with you yet, to escape the Separate Your Bliss trap you're going to need to use that Magician's Talisman again. Use the Saw on anything you like for now, you can't do anything useful just yet. The Ticket to Oblivion is just another case of using the Talisman to switch places. Do it again in the Cleansing Bath of Annihilation and then try to wander off.

You'll cycle back to the Rainbow Wheel of Death which you'll want to escape from with the Magician's Talisman again. Escape again from Separate Your Bliss but this time use the Saw on the Lunar Lander. You'll skip the Ticket to Oblivion this time and go straight into the Cleansing Bath of Annihilation which again you'll need to use the Magician's Talisman to escape from. To finally finish the season you need to use the Lunar Lander Key on the Lunar Lander in order to defeat Hugh Bliss and end this eternal cycle.
8. Just the Clicks
Spectrum Analysis:
1. Talk to Superball.
2. Go to Earth in the DeSoto.
3. Go to Bosco's.
4. Use Unicorn with Microwave.
5. Return to the Moon.
6. Use Unicorn with Superball.

Lincoln:
1. Ask Lincoln what his problem is.
2. Ask why he's upset.
3. Volunteer to help him.
4. "Just relax, baby."
5. "Lady, you a stone cold fox!"
6. "Play some one-on-one love hockey."

Spoon Bending:
1. Go to Visitor Center outside on the Moon.
2. Take Spoon Bending Display Case.
3. Give Spoon Bending Display Case to Max.
4. Leave Visitor Center.
5. Use Gastrokinesis Talisman on Max.
6. Go to the office.
7. Take Coat Hanger from TV.
8. Return to the Moon.
9. Use Display Case on Lunar Lander's Rocket Engine.
10. Use Coat Hanger on Lunar Lander's Door.
11. Pick up Spoon Bend Talisman

Lead Vision:
1. Talk to the C.O.P.S.
2. Ask what they're doing here.
3. Ask to try the game.
4. Lose the game.

Magician's Hat:
1. Return to Earth.
2. Use Spoon Bend Talisman on Bent Meter.
3. Return to the Blister of Tranquillity.
4. Click on hat in front of Pennyworth.

Lead Door:
1. Use Rainbow Elevator.
2. Use Lead Vision on Intimidating Door.
3. Use Spoon Bend Talisman on Sconce inside room.

Violent Max:
1. Use Spoon Bend Talisman on Giant Spork near entrance.
2. Shoot Rollercoaster Button when Violent Max is on the rollercoaster.

Gluttonous Max:
1. Go to Bosco's.
2. Use Magician's Hat.
3. Use Jimmy on Gluttonous Max.
4. Use Magician's Hat.

Slothful Max:
1. Go to the office.
2. Use Gastrokinesis Talisman on Leonard.
3. Go to Sybil's.
4. Give Deed to Sybil.
5. Go to Bosco's.
6. Give money to Bosco.
7. Go to the Moon.
8. Use remote control.
9. Take tail.

Season 1 Finale:
1. Go inside the Blister.
2. Use the elevator.
3. Use Spoon Bend Talisman on Spoon holding Magician's Talisman above Sam.
4. Use Magician's Talisman to escape Wheel.
5. Use Magician's Talisman to escape Box.
6. Use saw on anything.
7. Use Magician's Talisman to escape Lunar Lander.
8. Use Magician's Talisman to escape Water.
9. Use Magician's Talisman to escape Wheel.
10. Use Magician's Talisman to escape Box.
11. Use saw on Lunar Lander.
12. Use Magician's Talisman to escape Water.
13. Use Lunar Lander Key on Lunar Lander.
9. Game Items
BIG GUN
Available at the start of the game. After the spoon bend talisman has been used on the giant spork and after Violent Max jumps down to the rollercoaster car in the Blister of Tranquility, it is used on the rollercoaster button.

COAT HANGER
Found on top of the television in the office. It is used on the door of the lunar lander after the display case has been put under the lunar lander.

DEED TO THE UNITED STATES
Found by using the gastrokinesis talisman on Leonard in the office closet. It is given to Sybil in her shop to get the one hundred trillion dollars.

DISPLAY CASE
Found by using the spoon bend display in the shop on the Moon. It is given to Max. The gastrokinesis talisman is used on Max to get the display case after he swallows it. It is used on the rocket engine of the lunar lander.

EARTHQUAKE MAKER REMOTE
Found by giving the one hundred trillion dollars to Bosco. It is used on the moon to turn Slothful Max over so that his tail can be returned to Max.

GASTROKINESIS TALISMAN
Found after Sybil agrees to go out on a date with Lincoln. It is used on Max to get the display case. It is used on Leonard in the office closet to get the deed to the United States.

LEAD VISION TALISMAN
Found after losing the game of Tic Tac Doom against the C.O.P.S. It is used on the intimidating door outside the Blister of Tranquility's inner sanctum.

LUNAR LANDER KEY
Found by using the coat hanger on the lunar lander door. It is used on the lunar lander in the inner sanctum near the end of the game.

MAGICIAN'S HAT
After the bent spoon bend talisman has been used on the bent meter in the town, the hat is found by talking to Philo Pennyworth in the Blister of Tranquility. It is used on Gluttonous Max in Bosco's Inconvenience. The magician's hat is then used again to return Max's stomach.

MAGICIAN'S TALISMAN
Found by using the spoon bend talisman on the spoon in the inner sanctum after Sam has been put on the wheel of death. It is used in the inner sanctum to keep switching places with Hugh Bliss.

$100,000,000,000,000
Found by giving the deed to the United States to Sybil. They are given to Bosco in Bosco's Inconvenience to get the earthquake maker.

SAW
Found by using the magician's talisman in the magic saw box. It is used on the lunar lander.

SPOON BEND TALISMAN
Found by putting the display case under the lunar lander and then using the coat hanger of the door of the lunar lander. After the lead vision talisman has been used on the intimidating door outside the Blister of Tranquility's inner sanctum, the spoon bend talisman is used on the sconce to open the door. It is used on the giant spork near the hideous Hugh head in the Blister of Tranquility. It is used on the bent meter in the town. It is used on the spoon in the inner sanctum after Sam has been put on the wheel of death.

UNICORN
Found by asking Superball on the Moon about Spectrum Analysis. It is used on the microwave in Bosco's Inconvenience. It is then given to Superball.
10. Xbox 360 Achievements
Saved The World!
Complete all episodes of Sam & Max Save the World.
This episode is part of this achievement, obviously you also need to finish all
of the other episodes as well. If you have the Complete Episode 4 achievement
then you have met the criteria for this episode's contribution towards this
achievement. You need to have all 6 Episodes of Sam & Max Save the World to do so.

Bright Side of the Moon
Complete Episode 6: "Bright Side of the Moon".

Unicornucopia
Heard 10 different comments about your unicorn. Use the Unicorn on everybody you see.
1. Superball.
2. Max.
3. Harry.
4. Jimmy Two-Teeth - Before using Spoon Bend Talisman on Parking Meter.
5. Bosco.
6. Sybil - Before confronting Hugh Bliss for the first time.
7. Lincoln - Before confronting Hugh Bliss for the first time.
8. Pennyworth.
9. C.O.P.S.
10. Hugh Bliss - Straight after confronting Hugh Bliss for the first time.
11. Hugh Bliss - During the Final Showdown.
11. World of Max
World of Max is a song featured in the Telltale episode Bright Side of the Moon. At the end of that episode, everyone on earth is hypnotized to be like Max; the lyrics describe this situation and give a detailed poetic take on Max' personality.

The song plays over the end credits of the episode, where it is combined with scenes of most of the characters from Season One behaving like Max before he knocks them out with his boxing glove.

Stick a fork in, open wide
Everyone is Max inside
Full of colorful guts and habits
Cryptic world of cryptic rabbits

Underutilized impulse control
Rabid rampant junk food black hole
Loopy cravings, rigmarole
Feel his giant feet right in your soul

Mania, Sloth, Irreverence, Excess
Gluttony, Revelry, Violence, and Selfishness
Flags of pure unfettered Id brashly unfurled...
It's a Max Max Max Max Max Max world!

[scatting]

Everyone's a sandwich of naivety and cynicism
Everyone's a salad of disint'rested fanaticism
Everyone's a walking beaker of potential cataclysm
Fa, lalalalalalalalalala!
Everyone's refracted through a protoplasm prism

Stick a spork in, deep inside
Everyone is Maxified
By hypnosis, or by nature
What's the difference? Just nomenclature

Shake your friend's adorable paws
Careful of his powerful biting jaws
We're a mix of cop and felon
Wearing heads like ripened watermelons

Mania, Sloth, Irreverence, Excess
Gluttony, Revelry, Violence, Selfishness!
Flags of pure unfettered Id brashly unfurled...
It's a Max Max Max Max Max Max world!

[scatting]

Reality is tenuously tied up at a sagging wharf
Morality in motion like a squirmy burlap bag of dwarfs
Formality's impossible when all of us are lagomorphs
Lagomorph? Oh lagomorph. Oh, what the hell's a lagomorph?
It's kind of like a rodent but for minor technicalities

And so are you and I and every major nationality
We're garrulously social anti-social personalities
A conscience is a curiously useless abnormality
A useless abnormality, a useless abnormality
A growth, of sorts. A growth of sorts. Of course! Of course! We're lagomorphs!

Unmitigated unreserved unquestionable excess
Larkiness, sharkiness, snarkiness, and selfishness
Flags of pure unfettered Id brashly unfurled...
It's a Max Max Max Max Max Max world!

[scatting]

Oh yeah!