Project Zomboid

Project Zomboid

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Game Night: Mosaic of Magic
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125.283 MB
10 mag 2024, ore 15:36
16 feb, ore 7:45
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Game Night: Mosaic of Magic

In 1 collezione di Chuckleberry Finn
Game Night Collection
21 elementi
Descrizione
Add-On for GameNight.
With hundreds of cards to collect, each more powerful than the last, Mosaic of Magic offers endless possibilities for deck customization and strategic gameplay.

Mosaic of Magic, released in early-1993 and widespread, can be collected through booster-packs, starter-sets, and already built-decks, throughout the world. Thanks to the Game Night API the game is also fully playable!



[discord.gg]



[github.com]


Copyright 2024 Oppolla, Chuckleberry Finn, and Nurver. This item is not authorized for posting on Steam, except under the Steam account(s) named Oppolla, Chuckleberry Finn, and Nurver.

Workshop ID: 3243889212
Mod ID: gamenight_mosaic_of_magic
60 commenti
Chuckleberry Finn  [autore] 16 feb, ore 7:55 
Optimization update
Due to how B41 and B42 handle their assets the initial update to B42 called for having a copy of textures per build. This obviously doubled the mod's file size, but I realized GameNight can load assets from B42's files in B41 if done correctly.

Original file size: 248.143 MB -> 125.283 MB

You may need to delete the installation folder for this mod and let Steam redownload if you notice the directory size is still too large.
poopgaming 7 dic 2024, ore 16:59 
UPDATE: I inserted the game night and mosaic of magic mods first, before I selected the other mods, and it worked.
poopgaming 7 dic 2024, ore 16:28 
Doymoy's friend here, we are running a multitude of mods and it seems to be conflicting with them. The cards spawn with just game night enabled. I might try and go through each mod we have and find the conflict.
Doymoy 7 dic 2024, ore 15:25 
For some reason my friend and I cannot get cards to spawn but base game night items are spawning in. Is there a trouble shooting guide or commonly list of issues that would prevent them from spawning?
_TheBunnymaster_ 22 nov 2024, ore 16:18 
Now this is legit 1993. Well done.
Chuckleberry Finn  [autore] 16 ott 2024, ore 9:44 
Of course.
GAT-A 16 ott 2024, ore 9:20 
i aint messed with tiles before but I could take a try if that'd be okay?
Chuckleberry Finn  [autore] 16 ott 2024, ore 5:27 
I could look into it, but it would be a bit out of scope for the base mod. 🤔
GAT-A 15 ott 2024, ore 12:01 
Would it be possible to do a card display stand?

Like maybe a small tile container that can only hold one card and will display a generic card icon when filled (like containers such as shelves usually fill up with generic items when filled)

Maybe giving access to the examine card function?

I love this mod, and essentially wanna let players on my RP server have a chance to play Trading Card Shop Simulator but You Might Have to Shoot a Man (TM)
Sooner535{UFIP} 29 set 2024, ore 17:16 
Awesome possum, well thank you both for all the work. The board games are super fun.