Project Zomboid

Project Zomboid

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Firearms B41 Revamped
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70.512 MB
10 MAY 2024 a las 11:25
28 OCT 2024 a las 12:48
19 notas sobre cambios ( ver )

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Firearms B41 Revamped

Descripción
The classic overall firearms overhaul Firearms B41 is back!
This is an extended, updated, and patched version of the Firearms B41 mod.

New Weapons
Pistols: Glock 17, P228*, M45A1*
Revolvers: Colt Python, Colt Single Action Army
SMGs: MP5, UZI, MAC-10, M3 SMG*
Lever Actions: Model 1873 Rifle, Model 1887 Shotgun*
Shotguns: SPAS-12, Over/Under Shotgun*
Assault Rifles: M733, AK-47, FN FAL
Machine Guns: M60, BAR*
Rifles: M24, SKS, Mini-14*, M1 Garand, M1903 Springfield*
Bayonets: M1 Bayonet*, M9 Bayonet*, Spike Bayonet*

Completely new weapons marked by asterisk
The above list is not exhaustive

New Features
  • Working gun lights. Just attach and aim.
  • Fix bayonet! Bayonets may now be found and attached to a compatible rifle.
  • Saw off any rifle or shotgun (where reasonable). Turn your BAR into a carbine or your hunting rifle into a pistol.
  • Silencers. All weapons excluding revolvers and shotguns may be installed with a silencer if the caliber is matching. Silencer wear overhaul, with new silencer condition system.
  • More attachments, more customization (but still adhering to the time and setting)
  • Folding stocks. Now with a shortcut key to toggle foldable stocks or bayonet use.
  • 3D Models for attachments such as slings, recoil pads and bipods. Slings may now be hidden if preferred.
  • Updated icons that match vanilla artstyle
  • Fixes to gun attachment positions

Shortcuts
  • Shortcut to toggle stock/swap to bayonet is Z by default.
  • Shortcut to fix/remove bayonet is unassigned by default.
I recommended deleting the default B and G binds then binding toggle stock/swap to bayonet to B and fix/remove bayonet to G.

Notes
Not compatible with the original Firearms B41 mod by Hyzo
Also not compatible with other firearm overhaul mods.
Not recommended for use on an old save

Improved Muzzle Flash is recommended for better suppressed muzzle flashes

I highly recommend survivors use sandbox settings to lower the spawn rate of guns, as default vanilla spawn rates are very high. More Loot Settings is recommended for additional spawn options.

Mod includes additional sandbox options to tweak suppressor effectiveness, spawn rates of rare firearms and attachments.

Translations
RU

Credits
[ko-fi.com]
This revamp and its new code + art brought to you by Jay
Original mod made by Hyzo. Some firearm icon art is from Harry's Better Vanilla Weapons by harrycheez.

Workshop ID: 3243752606
Mod ID: firearmmodRevamp
Mod ID: firearmmod_nopreattachedsilencers
Mod ID: firearmmod_noriflemultihit
Mod ID: noirrsling_edited
Discusiones populares Ver todo (12)
62
6 ENE a las 9:13
FIJO: Bug Reports
Myself
30
20 AGO 2024 a las 4:31
FIJO: Translation
Myself
20
10 DIC 2024 a las 16:19
FIJO: Balance Feedback
Myself
286 comentarios
Depresión Severa 15 ENE a las 19:59 
What does the primary and sencondary sheath sheaths?
pudding 15 ENE a las 13:16 
attached a sling to my mp5a3 but i cant use the sling? anyone got a solution
CatCong 12 ENE a las 5:37 
I can't put the gun light back on my guns when i take them off. Am i missing something?
HTOScoutMctartan 10 ENE a las 23:51 
I love the pistols in this mod, rapid fire head shots.
Though I'm pretty far into my playthrough and I still have no idea what weapon takes .22 ammo. I have mountains of the stuff and no way to use it.
James Renkov ☭ 31 DIC 2024 a las 19:23 
@Mysthios Im waiting for a fix but that probably wont come now that B42 Unstable is out
Sebe 26 DIC 2024 a las 14:32 
Original mod isn't as good of quality as this version.

I'd like to see it updated for B42, hoping that it'll happen bc this is the only gun mod I'd ever use
bip 24 DIC 2024 a las 2:22 
The original version of Firearms B41, now just called Firearms, has already been pushed to B42 in beta. Probably not perfect but it's there.
flyb 22 DIC 2024 a las 8:45 
All around great weapon mod. Looking forward to a b42 update.
SamsungSmartFridge 20 DIC 2024 a las 21:53 
Thus begins the modpocalypse
Mysthios 20 DIC 2024 a las 19:36 
@James Renkov
What do you mean by that. You can take out the ammo out of the boxes if you put them in a separate garbage container? Or you're leaving them aside until you found a fix?