POOLS
152 ratings
ALL CHAPTERS 1-6 !! clumsy pen maps by DPEYRI
By dpeyri
there is no amusement purpose guide or anything, just my clumsy self made maps to get out maze.

NOW ALL CHAPTERS 1, 2, 3, 4, 5, 6 and 13/16 ACHIEVEMENTS

DPEYRI from Spain to all steam community.
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CLUMSY MAP CHAPTER 1
CHAPTER 1

Hello there ! I'm DPEYRI.

i draw those clumsy maps when playing, so i share to help all players. thanks a lot to the devs for such amazing game. please notice that NOT pretends to be a top super elite guide or anything. there are just pen drawings to help, hope they serve.

Maze game difficulty is like: (easier) >>> 3, 5, 1, 6, 2, 4 >>> (harder)

to beat chapter 1, just use my map to reach the exit point ! you must pass trough some references:

1- central hole room
2- one yellow duck stuck in a window
3- second yellow duck you can touch

i upgraded my map so now it's even more accurate.

it's so easy anyway get fun !



i'm keeping also the original sketch (not so accurate):


thank you
CLUMSY MAP CHAPTER 2
CHAPTER 2 - IMPROVED

Now things get more interesting !

since many players sent to me amazing support and nice words i re-drawed my chapter 2 map into a more even accurate version, including all chapter domain.

listen, to beat chapter 2 you must use my clumsy map to reach 3 places: Circle Room, Key Room, and correct Green Tube.

1- advance to "CIRCLE ROOM" with triangle and circle signs in it. you can choose wich way you prefer, both sides are exitable. notice triangle way is to the left and circle way is to the right.

2- reach the two-ducked "KEY ROOM" point that makes you jump with no return (no ladder or anything). This point unifies both ways to the exit. You can't go back since you jumped with no ladder at Key Room.

3- from this jump point is too easy since there is no maze. You are looking for the correct green tube to exit. There is another green tube in your way, but using it or not changes nothing. So use all green tubes you'll see.

if you get lost, try to use my clumsy map to figure in wich area you are using tube references, statues or ducks. Also you can find nice secrets and cute designs at this level. Enjoy the map !



i also keep my old original sketch (not so accurate):


thank you all Steam community.
CLUMSY MAP CHAPTER 3
CHAPTER 3

new better map for you !

chapter 3 is by far the easiest one, almost like a tunnel.

1- notice you start at tube point and just go ahead

2- you can choose go for left or right path but that does'nt mean anything because both sides unify

3- finally i draw all map for fun but notice it's a tunnel anyway. only one path.

4- when you reach dark wood maze area, just go to the right until wall, and then, go to your left.

5- use my map. i re-draw all chapter 3 so now it's complete map.



thank you !
CLUMSY MAP CHAPTER 4
thanks a lot to players that asked me for level 4 and liked my previous work. this is for all of you, you made my day happy with your positive feedback.

so let's go. LEVEL 4.

Notice level 4 is 3D with some floor complexity, but my map is flat anyway. That's because i made some pen shortcuts and deformations to size flat map and all routes to you.

Tubes are colored with some super software called paint so you all can reach key points.

You must:

1- Use my map to find GREEN TUBE. green tube is the key here.

2- Easiest part is find green tube end, good, now you must find green tube head. Notice it appears to be two headed but it's flat projection of my 0 IQ map skills.

tip. in case of doubt in square upstairs rooms, go upper. always go up as you can. this map has many square simillar upstair rooms but always go up in any of them. and look up to track green tube properly.

3- When reach GREEN TUBE HEAD, don't use it. EXIT IT'S IN THE SAME ROOM AND SAME LEVEL as GREEN TUBE ENTRANCE.

4- There are, green tube entrance, two upstairs ways (look at my map) and also ONE SECRET THIRD UPSTAIRS way you must activate. How? as you did at first wood room, that suspicious steam shiny wall. Activate.

5- then go down by new upstairs until you reach a gigantic fantasy room but only one way. From there, there is no more drawing because you are in the exit. Enjoy sights and win.



please notice LEVEL 4 take me more effort than previous ones to map, i also re-draw many times to get some clear version for you.

Map chapter 4 will be re-drawed soon to a better version.
CLUMSY MAP CHAPTER 5
CHAPTER 5

It's like a dream. Gigantic, huge, void and amazing. This level is easy as maze, but, really gorgeus and beautiful. My congrats to developers that chapter is art. This map is HUGE. Prepare yourself to travel a bit between areas.

1- You start at "Brick Area". Use my map to advance. Many places are really dark here so you can die by falling away. Please notice draw scale at this map is bigger than previous ones, due huge rooms design.

2- Your next reference point it's an uncanny estatue surrounded by chairs at "Gravity Area". Walk happy because i assure there is no really two ways or maze here. It's linneal, but with pure art and amazing path.

3- There are two entrances to "Interstellar Area" but they start at same point. To beat zebra blocks you must use my map and look closely at entrances, or, easier, just go right all the time until exit appears.

Enjoy amazing sights and weird dioramas.



thank you all players and steam community.
CLUMSY MAP CHAPTER 6
CHAPTER 6

At least ! Thank you all community for your good comments and support. Let's explain the last map and how to get dry of pools.

At first, i have to say Chapter 6 dissapointed me a bit. I was expecting the most difficult maze, but there is not. But art themes and anxious creative ideas are on the top, and some places of this map are really amazing.

How to beat chapter 6.

1- Your first task is using the yellow slide. There are some colored donuts you can throw at abyss for fun, did you see the secret chairs on the wall?

2- When you reach siren town area, the maze form of the chapter appaears. But key here is using my map to reach the archs wet underground room. You MUST cross this room.

3- Passed away the chessboard room maze is finished and anxious terror overcome. My congrats to designers for the scenarios you will see. I'll not spoil, just walk ahead and enjoy.



Honestly i think chapter 6 deserved more maze and being even more complex than glorious chapter 4. But in terms of uncanny art chapter 6 is at the top.

Please devs, make chapter 7 with the almost impossible maze. Because players wish to map it all :D

ACHIEVEMENTS (spoilers inside)
ACHIEVEMENTS GUIDE

Now available: 13/16 achievements.

SPOILERS: How to unlock the achievements.

I'm still looking honestly (no guides) to the lasts ones so be patient :D


6 Easy Achievements:

#1 - finish chapter 1.
#2 - finish chapter 2.
#3 - finish chapter 3.
#4 - finish chapter 4.
#5 - finish chapter 5.
#6 - finish chapter 6 and see all credits.

5 Medium Achievements:

Dark - (chapter 1) needed two points: at spiral upstairs room you can't reach and at dark scary wet tunnel near the beggining. Look at my map both points are marked as "?"

Duck - (chapter 2) look at my map to duck room at corner of the maze. You will notice many big ducks floting at dark, just go and push them if you dare.

Way - (chapter 3) follow my map until gravity changing first room. Simply do all the possible paths in it, you must trigger soon the achieve.

Diver - (chapter 5) you must jump from an specific trampoline to water. This trampoline is at Brick Area of chapter 5, see my map. There is a brick room with two trampolines, use the right one to achieve (you won't die).

Chair - (chapter 6) look at my map for green tube. Near green tube rooms there it is a square upstairs room that has many windows. You can see trough window at every floor, so in middle floor you can see the duck hidden. You can't reach it, but seeing is enough to achieve.

5 Hard achievements:

Error - (chapter 6) look for the sheep in my map and reach it. Next room has a uncanny statue factory or something. You see the statues production? Keep looking, a flamingo toy will appaear. Keep your sight at flamingo and achievement will trigger.

Art - (not fair) (chapter 2) look at strange diana drawing at "Key Room" in this map. There are many rings missing disperse between all chapters. You can find one of them near the first red tube, in same chapter, but it can only be activated by cheating fly at console code (i don't liked that).

Collector - (not fair) (all chapters) i'm still completing this, you must find all rings between chapters to complete diana drawing at chapter 2. You will need fly cheating code at console to activate the rings, even if you're finding them honestly like me :(

- ?
- ?

thank you all for your support and positive feedback
maps I'm still working at
.

thanks you a lot for using my map. Now I'm working at:

- Re-draw chapter 2 to a better version. - launch on June DONE
- Re-draw chapter 4 to a better version. - launch on July
- Achievements for every chapter - still collecting

Please let me know in the comments if you prefer achievements spoiled in maps or in a spoiler carpet in text at every section of the guide.

Enjoy; DPEYRI from Spain
27 Comments
AngryAbbot 29 Jan @ 7:35pm 
ACHIEVEMENTS
Dark - (chapter 1) needed two points: at spiral upstairs room you can't reach and at dark scary wet tunnel near the beggining. Look at my map both points are marked as "?"

The "dark scary wet tunnel" isn't marked with a "?", but it's on the easternmost side of the map, about halfway up.
USER9 22 Dec, 2024 @ 7:53am 
this is awesome thanks
2maplestar 5 Dec, 2024 @ 12:08pm 
There is a red slide in Chapter 2, that goes to this hole, I want to go on it, does anyone know how to get on the big red slide in chapter 2 (not the little one!)
ddarani 4 Dec, 2024 @ 7:05pm 
What a maps! Thank you.
☽ Shamura ☾ 2 Dec, 2024 @ 1:35pm 
Your drawings are really helpful, thank uuu :) :nyanrainbow:
grocho1990 29 Nov, 2024 @ 7:27am 
thx
Co1980 30 Oct, 2024 @ 12:47pm 
As someone who gets lost very easily IRL and even more in games, I was happy to find your maps. I looked at them before my first play and I was glad I did, because it really helped me in chapter 1 by showing me when I was on the right track. Thank you for putting this effort in and sharing it with others!

I think I will be able to enjoy this game a lot more with your maps making sure I don't just walk in circles until I give up.
el_crabbo 10 Oct, 2024 @ 11:18am 
I love how you drew this on paper. Great job and of course thank you for the guide. :steamthumbsup:
Saku 19 Sep, 2024 @ 11:02pm 
Very helpful, TYSM!
Cobracrystal 29 Aug, 2024 @ 7:02pm 
Incredibly helpful for the last few achievements. Thanks!