安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Ya that sounds right. The 5x passive cap is just that, a passive cap. It only affects boosts that are available as passive skills in some form (with some passives that don't count, notably Raging Tiger).
Ohh, okay. Thanks.
The calculated value is the total. So while you need 17,044 EXP to reach level 23, 14,917 of that is just what it takes to reach level 22. It's 2127 EXP to go from level 22 to level 23.
If your crit rate is 62, then you have a 62% chance to crit. Simple as that.
Orgia Mode does not do a single thing to boost evasion.
Overheat, however, will prevent it altogether.
I used a combination of UE4SS, Cheat Engine, and a Ghidra decomp.
As for the theurgy meter, it's made up of 1000 possible units. There's 17 possible methods to add units to it. Those methods are detailed in the spreadsheets found under the "Conclusion" section
Soul Fortune (main game) or Temperance (Episode Aigis) gives 1.3x to the number of points gained. There is no rounding involved since every point value is a multiple of 10 anyways.