Total War: WARHAMMER III

Total War: WARHAMMER III

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GoodVsEvil: The Rise of Evil
   
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18. bře. 2024 v 15.13
27. dub. 2024 v 17.11
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GoodVsEvil: The Rise of Evil

Popis
This mod is in beta stage
Gives some buffs to under performing evil factions to make evil more of a threat to the world. especially daemon princes.
Order factions must struggle harder to keep the world from falling.
Gives the player more of a challenge if playing order faction or makes it a little easier if playing evil factions
Počet komentářů: 6
Jaeger  [autor] 18. čvn. v 11.04 
so i gave most evil factions buffs to their leader stats and some of their best units get buffs. the main threat is their leaders army. main thing to watch for is leader armies will be much more powerful as well as some demon leaders are extremely tough
Don 8. pro. 2024 v 18.34 
I love the concept of this mod.
boy Aswang 2. kvě. 2024 v 16.22 
heeeeeey, this has potential
Jaeger  [autor] 27. bře. 2024 v 3.49 
im learning that in wh3 ai factions get such a stupid amount of money giving them more doesnt do anything. going to have to give some better buffs in the near future
Jaeger  [autor] 19. bře. 2024 v 5.11 
i havent decided all the buffs yet but i mainly want to buff demon factions and dark elves.
You will find their armies are almost normal but when you run into their faction leaders army it will be scary. evil faction leaders will be tougher and so will their personal army especially the demon leaders...
sigmars_disciple 18. bře. 2024 v 15.43 
I understand you probably meant to be a bit cryptic, but SOME more info would be good :)

Does this mostly change unit stats, like health pool? Or mostly increases evi tide unit sizes? Are only units affacted, or lords and heroes as well? Is there an average "buff in %" value you would estimate, in how the evil factions perform stronger? More like 3% or more like 15%?

Which races are affected, or is it all of them? I assume no Lizardmen changes?
Thx <3