Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
there is a bug where zeds that touch (even when vehicle is stationary) the front and back of the vehicle are repeated hit, causing massive damage to the hood+engine/trunk lid if 2 or 3 zombies are left for a couple of seconds. Also, isnt this mod supposed to share some feature with the commando? Commando mod desc states that engine door (which I assume is the hood) will never fully break, yet the hood of the LAV breaks rather easily
This is supposed to be a 15 ton amphibious machine that can deflect point-blank 7.62 like they're nothing and is resistant to damn grenades & landmines, and yet running over 10-15 zombies breaks my front & headlights and drops my speed like I hit a tree.
Imo it needs like a 500% hp buff to lights and a 1500% hp buff to all part hp, meat & bones don't exactly dent armor this thick. It's more likely to get stuck in a 100 zombie pile and get the paint scratched than experience any actual damage, even to the wheels.
If anyone knows what I gotta edit to make these changes for my own personal enjoyment and immersion (the vehicles ARE very, very nicely made) - please share!