Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
...Sorry if I just sent a little too much. Thank you, and thank Scroto, for the delightful spritework.
However, while I could deactivate my active resprites for this mod, I also use a couple of mods that change how enemies work that I don't want to drop. Reworked Foes completely reorganizes how many of the bosses and champions here work, which includes giving them completely different sets of sprites. There's also Fiend Folio, which also adds a variety of new champions for existing bosses, a few of the ones seen here, which I am unsure if they might cause some incompatiblility issues.
There's also Repentance Champions, but I don't know if you touched any of the Repentance specific bosses, so I don't believe that one gets in the way of anything.
I don't know if it would be a hassle to add compatiblility with those first two, but I'd like to ask if it's possible.
They belong in my scrotum, you'll never get hold of 'em!
-slim shady