Pacific Drive

Pacific Drive

103 ratings
How to use Tinker Station
By Mordecalim
this is how you remove Quirks :)
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What is a Quirk
If you find something strange on your car its probably a Quirk. If you are on the platform in your garage the monitor on the wall will show a yellow square on the bottom right.
How to use the Tinker Station
To remove the quirk you go to the Tinker Station (to the right side of your car).
Here you will see 4 different rows and I will show you how you use them:

Lets use my problem:

When I was driving backwards, the hood opened.



Red: What is your input? -> Car
Green: What do you do? -> drive backwards
Orange: What part acts strange? -> Hood
Blue: What does it do? -> Opens

Then you press Spacebar and the machine will tell you if you guessed your problem correct.
How to fix a found Quirk
If you found your problem you can now fix it. Easy right?

When you are inside the menu from the Tinker Station, press E and it will go to the next page.


There it will tell you what you need to fix your problem. In our case: 1 Sealing Kit + 1 Mechanic Kit.
if you have what you need inside your Inventory you can press Spacebar again. The screen will then start to swirl around in rainbow colors.

Congratulations, you just fixed a Quirk from your Car. :)


FYI:
- If this list has (like in my picture) 3 problems that means that your car currently has 3 quirks!
- there are useful quirks like "turning on dome lights make your headlights glow brighter" or "driving fast consumes less fuel/power" and other... its very important to save them (thank you Dubmaster for telling me)


Dont like the Quirk system?
On the normal settings you have 8 guesses to find out whats wrong. They will reset after you finished a run.

You can disable or at least weaken the Quirks in the settings menu.

If you dont want to disable them completely - later you can build upgrades for the station that will help you to find Quirks.
Brute Forcing the detection
(This section is a copy from the comments. Thank you rhylser !)

You can brute force quirk detection.
There are 21 to 37 choices for column:
component (21 choices) action (37 choices) > component (21) action (33)

Start with the common actions as they can filter the components.
Example:
1. brute force cause action to be toggles (very common action)
2. This filters the car components . Brute force to radio
3. Now that you know the cause, experiment until you observe the effect:
radio toggles > dashboard flickers

Common cause actions:
increases, decreases, is full, is low, is empty, drains quickly, switches on, switches off, is closed, is opened, toggles, stays on, stays off, is detached, goes left, goes right

Common effect actions:
drains, consumes slower, increases, consumes faster, switches on, switches off, inverts direction, moves fast, moves slow, flickers, opens, closes, falls off, toggles, brightens, dims, wobbles


The quirk does not go away between trips. So if you fail in station, after the next trip, you can pick up again the quirk investigation from where you left it. You need a spreadsheet and lots of notes.

Find the quirk status: In the tinkerer screen press the 'E' (or top right) to see the list of quirk affecting the car. These quirks stay between mission and they are listed even if not diagnosed.

Investigating multiple quirks at once: The station upgrade that tells you if a guess is correct or not looks at all quirks. But the guess correctness checks also combinations.
Example:
car = cause for quirk 1
dashboard = effect for quirk 2
When guessing car and dashboard will be marked independently correct but not both at once.

Quirk minigame is extremely complex and very rewarding if you are a geek with a spreadsheet: at 4 quirks affecting simultaneously your car the probability is that will be solving at least one quirk per station visit.
Thank you for reading <3
I would be really happy if you rate this guide and if you have something that I should add to this guide then feel free to leave a comment!

Thanks again to Dubmaster and rhylser :)
39 Comments
VaultHunter_JB 30 Dec, 2024 @ 5:16am 
Just save and use Klim units to find out what it is, memorize and load game and input the answer.
iMMortster 4 Nov, 2024 @ 11:16pm 
this guide is shit ngl
KocLobster 5 Jul, 2024 @ 8:51pm 
I can barely understand this guide lol. wtf
Raziel The Corpse 1 Mar, 2024 @ 4:23am 
I didn't even realise I had a quirk, the horn beeped when I shut the boot and because the boot slams shut so hard I thought it was like a funny easter egg of the car saying ouch or something lol.
ArcTheWolf 29 Feb, 2024 @ 5:46pm 
Thanks for this guide, the way the game described the tinkering station I honestly didn't understand anything about how I was supposed to actually use it. Was trying to diagnose a quirk when I didn't even have any, I thought my radio turned on by itself in my last run so I was like oh there must be something with my radio.
Roopert Cook 28 Feb, 2024 @ 12:06pm 
She sounds off the horn when i close the trunk, and the wipers come on and the gas gauge swings along with them, she's got character and i love that ol wagon
Mordecalim  [author] 28 Feb, 2024 @ 11:26am 
they can be pretty fun or even help you ... but some of them could possibly kill you
Roopert Cook 27 Feb, 2024 @ 10:24pm 
Is it bad that I actually kind of like the quirks?
Hades_General 27 Feb, 2024 @ 4:15am 
This such a good example and explanation of this mechanic of the game. I have this EXACT problem and I thought it was a bug. Now I know it's a feature of the game for more in depth mechanics. Thanks for this!!
катя снюсова 26 Feb, 2024 @ 4:20pm 
@Doc Literally got the same shi, spent atleast 20 mins to guess what is it