Team Fortress 2

Team Fortress 2

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Man Up Mode Guide I'm still working on it.
By TheBloodKiller
A guide to help you in Mvm
   
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Scout
Primary
----------
Soda Popper

Seacondary
---------------
Mad Milk

Meelee
---------
Fan of war


Scouts main job is to collect the money dead robots drop. milk the giant robots and mark em for death with The Fan Of War.

Tip :if you have a spy. dont mark the gaint robots with the fan of war. beacuse the spy wants to stab the giant medics without worrying about agro.

Upgrades
-------------
Switch between resistainses movemt speed jump hight and your primary and get slow on your Mad Milk if Super scouts spawn doing the way its A red icon with Scouts logo.
Soldier
Primary
----------
Stock Rocket Launcher
The Beggars Bazooka
The Black Box
The Air Strike
The Original

Seacondary
---------------
Buff Banner
The Concheror
The Battalions Backup
The Base Jumper for the Air Strike

Meelee
---------
The Escape Plan
The Disciplinary Action
Engineer
Primary
---------
Widomaker
The Rescue Ranger

Seacondary
---------------
The Wrangler
The Short Circuit

Meelee
----------
The Jag
Stock Wrengch
Pyro
Primary
----------
The Phlog for the tank
Stock Flamethrower
Back Burner for mannHatton missions

Seacondary
----------------
Gas Pass if you like it , but if most of your team dont like it dont use it.
Detonator

Meelee
---------
The Powerjack
The Homewrecker
Heavy
Primary
---------
Stock Minigun
The Natasha if you have trubble with Super Scouts
Brass Beast

Seacondary
----------------
The Sandvitch

Meelee
The Glovs Of Running Urgentlty
Sniper
Primary
---------
The Hitmans Hitmaker

Seacondary
---------------
Jarata
The Cozy Camper
The Cleaners Carbine

Meelee
----------
The Bushwacker
Medic
Primary
---------
The Crusaders Crossbow


Seacondary
----------------
The Stock Medigun
The Kritzkrieg
The Vaccinator
The Quick-Fix

Meelee
----------
The Ubersaw
Spy
Primary
---------
The Diamondback

Seacondary
---------------
The Big Earner
The Connivers Kunai

Slot 3
-------
The Deadringer

Slot 4
-------
The Sapper

Demoman
Primary
--------
Stock Granade Launcher
The Iron Bomber

Seacondary
---------------
The Scottish Resistaince

Meelee
----------
The Eyelander
The Half-Zatoichi
The Scotsmans Skullcutter good on Demo Knight on tanks
Operation Oil spill Intermediate
Operation Streal Traap Advanced
Operation Mech Engine Advanced
BigRock Bigrock

Broken Parts
----------------

BIgRock Bone Shaker
----------------

Decoy

Decoy Disentergration
-------------------

Wawe 1

Main Threat doing the wawe
------------------------------------
100 Meelee Hveays they spawn at the right and left on the top and the buttom.

Support Bots
----------------
Engi Bots

Wawe 2

Main Threat doing the wawe
------------------------------------
35 DemoKnights
4Super Scouts
15 Minor League Scouts
12 Scouts
2 Giant DemoKnights Spawns before the tank
8 None Uber Medics Pockets the Giant DemoKnights
6 Bowmen Snipers
1Tank at the end of the wawe

Support Bots
-----------------
Engi Bots

Wawe 3

Main Threat doing the wawe
------------------------------------
12 Pyro Bots that can reflect rockets
32 Fist Of Steal Heavys
8 Soldier Bots 4 spawn on the right and then the last 4 spawn on the lef,t lisen for the horn to know when they spawn
18 Meelee Heavys

Support Bots
-----------------
Engi Bots
Uber Medic Bots Pockets the Engi Bots
Bowment Snipers

Wawe 4

Main Threat doing the wawe
------------------------------------
8 Super Scouts 2 spawn before the tank
1 Tank
27 Scouts
15 Bonk Scouts they can cap while effected by Bonk
6 Bat Scouts that can slow you

Support Bots
-----------------
Engi Bots
Uber Medic Bots Pockets the Engi Bots
Bowment Snipers

Wawe 5

Main Threat doing the wawe
------------------------------------
3 Tanks 2 spawn at the start and the last soawn at the end
72 Scouts
13 Bonk Scouts they can cap while effected by Bonk
15 Bat Scouts
32 Soldiers

Support Bots
-----------------

Wawe 6

Main Threat doing the wawe
------------------------------------
Kritz Demoman Boss

Support Bots
-----------------
Engi Bots
Scouts

Team Comp
--------------
1 Scouts for money collecting and milking the Super Scouts
1 Engi for the teleported. Dispenser And Sentry
1 Heavy to focus the bots
1 Pyro To Kill the Tank
1 Soldier to focus the Engi Bots
1 flex Pick
--------------
Last wawe Comp
1 Engi for the teleported. Dispenser And Sentry
5 Heavys with kritz Canteens to kill the boss

Sentry And Dispenser Placements
----------------------------------------------

Wawe 1

Place the dispenser on the bridge between the left and right cornor on the top, make sure it hugs the back of the wall.

Place the Sentry so that it can shot both the left and right side on the bridge, make sure you move it away from the team when the sentry buster spawn.
Operation Two Cities Advanced
Operation Gear Grinder Expert
1 Comments
BDSM Spandex Suit 19 Jan @ 10:59am 
What the actual ♥♥♥♥ is this