Dominions 6

Dominions 6

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Melitta
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24. Jan. 2024 um 13:51
19. Nov. 2024 um 12:01
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Melitta

In 2 Kollektionen von Mormacil
Mormacil's Nation Mods
9 Inhalte
SNM nations
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Beschreibung
Another day, another port. This one never made it to a full release on Dom5. Melitta is a nation of little bee people who eat gold. One of their main mechanics is all the little bees require a queen to recruit, queens however require a male to be present. Without this infrastructure your forts will be quite useless.

"Melitta, the hive. Home of the Melit, bee-people. The Melit are ruled by their queens who're mother to all. The Melit eat and use gold in it's various forms. There three main people living within the lands of Melitta. Small Melit, large Bombos and solitary but powerful Plutos.

Long ago the Melitta were tasked with guarding the son of the Pantokrator. His mother had hidden her child from her murderous husband. As he grew the boy was trained by the Melidotes, teachers of heroes. When he matured he overthrew his father in a great rebellion. As the new Pantokrator he rewarded the Melit with abundance and prosperity. Their hives grew and their flower fields spread far and wide. Their flowers collect astron at night, astron is stardust. This stardust they can turn into liquid gold, their sustenance. It can also be turned into astral pearls because of it's celestial origin. The queens of the Melit grew powerful but were content.

When the new Pantokrator got his own children he became paranoid. He feared the Melitta would aid one of his children to overthrow him and repeat the cycle. He turned on the Melit and took away their fields. He send them to an entrance of the underworld. Here they were tasked to guard it, to keep the dead in and the living out. Saddened and angered the queens knew they could not face the Pantokrator and win. So they told their people to commit to their new task for now. As the Pantokrator has disappeared the queens feel they're free to once again have their fields to cover the world and build hives into every corner of it."

The nation has a bunch of events and heroes associated with it. Melidotes occasionally acquire heroes in training for free. Swamps and forests can attract great monsters and just maybe a group of heroic warriors will come to your aid. Lastly the nation has five regular and two multi heroes.
Beliebte Diskussionen Alle anzeigen (1)
27
11. Jan. um 4:11
Feedback and typos
Mormacil
18 Kommentare
Mormacil  [Autor] Vor 1 Stunde 
I have a feedback thread, you can post it there. That also easier to keep around than a Steam chatlog. Or find me on discord I guess, that also works.
somebodynobody10 Vor 6 Stunden 
... Ah, right. You can't actually post anything substantially sized here.
Bummer.

Hmm. You OK if I post it to you directly on via PM's? Since bloating this place with rapid-fire posts seems quite not what Steam would like.
somebodynobody10 Vor 6 Stunden 
Honestly, most ideas I come up with them are more of expansions and what-ifs to the stuff Melitta's bees are already doing.

For instance, another idea for a Pretender was a ghost/ethereal undead Pretender Melitta which, depending on my current mood, was either a former Potnia, former melidote or a former Praxidike, either cursed by the Pantokrator more directly than the rest of her kin or accidentally getting shifted because she delved too deep past the gates of the Underworld.

Like so, please tolerate my amateur lore bloop:
somebodynobody10 Vor 8 Stunden 
Could have bunch of bombos defenders?
Mormacil  [Autor] Vor 8 Stunden 
A huge sentient flower bed isn't a bad idea, I might be able to make that work, spawning astral pearls each turn. Gotta draw a bunch of flowers though...
somebodynobody10 Vor 10 Stunden 
Mythological basis? Hmm, I could I suppose try to find something on that regard.

Seriously though my initial idea was to make/suggest an Immobile giant flower/flower arrangement that has come alive after acting as the primary garden/harvesting spot for the ruling queens of the Melitta.

So less of their own specific myth but more leaning on the lore/myths of the Melitta and their astron collecting, similar to the many basic Immobiles that often are just stuff people worshiped until it actually started to react to the prayers.

S/N path access, usual Immobile things, weakness to fire. Maybe with some reasonable level of gold creation or free-spawn bees as their more unique bonus to differentiate them from the other immobiles.
- Could perhaps start-of-battle cast Swarm without cost as it releases the normal insects living on its soil, if it has no freespawn or doesn't have guards like the queens have.
Mormacil  [Autor] Vor 10 Stunden 
Sure, if you got a mythological basis for one feel free to drop any suggestions.
somebodynobody10 Vor 10 Stunden 
Out of interest, are you open to ideas for custom/nation-specific gods?
somebodynobody10 11. Jan. um 10:25 
Yeah, it feels like it would feel thematic that fields *surround* forts rather than are on forts. Maybe they could be slightly made likelier to spawn outside your forts to compensate for not being totally fort-claimed?

Also I checked using the Dom inspector and it does seem that the inspector at least agrees that meadows shouldn't spawn where there are already meadows so, I don't think the spawning event is faulty.
Very confusing.
Mormacil  [Autor] 11. Jan. um 10:23 
They don't but that's not a bad idea.