Arma 3
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dzn Magnifier2PIP
   
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Data Type: Mod
Mod Type: Equipment, Weapon
Dateigröße
Veröffentlicht
Aktualisiert
1.673 MB
8. Jan. 2024 um 2:35
9. Jan. 2024 um 9:27
3 Änderungshinweise (anzeigen)

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dzn Magnifier2PIP

Beschreibung
Small mod that replaces 3D holo/red-dot sights with magnifiers to PIP version (using CBA Scripted Optics).

Applies to:
- CUP EOTech 533 / G33
- CUP Aimpoint T1 / 3XMAG
- CUP Aimpoint M68 / 3XMAG
- CUP Aimpoint CompM4 / 3XMAG
- CUP ITL MARS / 3XMAG
- CUP Meopta ZD-Dot / 3XMAG
- CUP 1P87 / 1P90

Note:
By default a low-light mode is enabled.
Use CBA Optics Illumination keybind to toggle between reticle's low and high illumination mode.
Use CBA Attachment Switch keybind to toggle between magnified and non-magnified variant.
13 Kommentare
Buzzil  [Autor] 20. Jan. 2024 um 11:32 
Yeah, this sorta bug of CBA optics, i randomly encounter it especially in multiplayer game. When happens try to go to Settings - Addon Settings - CBA and disable & re-enable PIP scope optics option.
Slinkman 18. Jan. 2024 um 23:38 
They work but then seemingly randomly the outside of the scope will be completely black.
Buzzil  [Autor] 18. Jan. 2024 um 0:04 
impossibiru!
Slinkman 17. Jan. 2024 um 23:24 
I think this broke my PiP scopes.
Buzzil  [Autor] 16. Jan. 2024 um 8:54 
@engineer146
I use Ctrl + Num / -- it's default CBA keybind for optic attachment switch
Chief engineer146 15. Jan. 2024 um 15:03 
Left ctrl+ right mouse switch my ARCO ,How do you toggle EOTech 533 to bring up magnifier or do I have to keep one in my Backpack and switch optics .
REG22RUB 14. Jan. 2024 um 12:32 
Cool mod
_mickey_ 13. Jan. 2024 um 9:45 
@Buzzil Thank you bro for this mod! Please make a more PIPs! I've always dreamed of a mod that would replace every vanilla optics with PIP optics. I hope one day you can do it.
VonScheer 13. Jan. 2024 um 4:02 
Noice
Buzzil  [Autor] 9. Jan. 2024 um 9:28 
>I got this issue:
Fixed. Never upload without testing, even if change was one-liner! :steamfacepalm: