Total War: WARHAMMER III

Total War: WARHAMMER III

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Mordheim: City of the Damned
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44.090 MB
27 dec 2023 om 13:02
12 nov om 1:27
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Mordheim: City of the Damned

In 1 verzameling van <<FSF>>Ranger
Custom Siege Maps for Campaign
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Omschrijving
This Mod gives the City of Mordheim a unique Siege Battle for all Campaign Maps

For all of my Maps in one Mod follow this Link:
https://steamproxy.com/sharedfiles/filedetails/?id=3174823302

The fallen City of Mordheim is a Place of despair for the righteous and dark possibilities for the corrupted

Hi. Using the Map Replacement Framework Mod, I was able to add a custom Siege Battle to the City of Mordheim. Well I tried my best. The Ai actually (mostly) works and this is a achievement for itself.

There are custom Capture points which I hope are not to strong. The Map can be played in Multiplayer too.

In Immortal Empires and Immortal Empires Expanded you need to build the Garrison Building to make the Custom Siege appear. You can also use the Minor Settlement Battle Returner Mod.

In the Old World Campaign by ChaosRobie it should appear from the Start.


I also tried making Mordheim its own 8-slot region Capital, but I noticed that this overrides many other important mods.


Known bugs:

The Map can always crash when the Ai dont likes something. Not that often.

There are no Siege Towers when multiple Armys are attacking at the same Time.

Some Units walk through Gates and decide to turn around - sometimes forever.

A lot of Armys can crash the Game.

The Ai has problems to capture the Market Square.

Some Reserves seem to only attack when a Gate or Wall is breached already.


Feel free to report some weird bugs. Iam sure there are alot of.


Have fun


Huge thanks to Frodo45127. Without him and several other Guides this would not have been possible. I asked him a lot. Also thanks to Google [Maps] and WakaWaka3000 from the Warhammer Map Maker Discord. I asked them a lot of basic Terry Questions over a year ago.
21 opmerkingen
Bodongs 11 mei om 11:17 
This is beautiful! I think the buffs may need some tuning; a single unit of malevolent dryads just solo'd 3 swordsmen and a greatsword lol.
marjeps3000 21 mrt om 10:38 
i thought this was for the steam game mordheim, but guess what? this sounds like a pretty good map!
<<FSF>>Ranger  [auteur] 20 mrt om 1:11 
@TdizzleGod: Yes.
TdizzleGod 19 mrt om 15:05 
is this mod savegaem compatible
Fear 4 feb om 17:52 
didn't play the map yet but seein the central place on the last picture say to me that's seems better than CA game design
we need big spaces
<<FSF>>Ranger  [auteur] 11 jan om 8:24 
New Cathayan themed Siege Map for the Campaign:
https://steamproxy.com/sharedfiles/filedetails/?id=3136882300
Sollet 3 jan om 4:34 
this is fucking great, you are a legend
The_13th_Warrior 31 dec 2023 om 21:03 
Duuuuuuude, it's amazing, thanks!
<<FSF>>Ranger  [auteur] 31 dec 2023 om 9:47 
Thanks. I played some original Siege Maps from CA and I noticed that some of the Bugs mentioned above appeared in them too. Like Units that dont want to go inside the City.
sigmars_disciple 30 dec 2023 om 6:09 
This is amazing! This and the Nuln map.
However, I gotta say when reading the "known bugs" section it really sounds pretty bad when it comes to crashes. And I got pretty sensitive to crashes lately...

Maybe it's the wording you used, like "a lot of armies can crash the game"
If people's reactions here are any indicator, maybe you're being to harsh on yourself and should reword that)

Keep it up <3