MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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HTAL
   
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1.233 MB
2023 年 12 月 17 日 上午 9:16
2024 年 8 月 18 日 下午 3:04
16 項更新註記 (檢視)
描述
HTAL replaces the paper doll readout for mechs in game, allowing you to get a better read on just how damaged you actually are, no more mystery on just what exactly red means armor wise!

This mod now features segmented/partitioned progress bars to help better indicate how much health a section has. This should work with the MW5 Compatability pack so that the amount a section is meant to represent is configurable as well as a couple of extra things ;-).

This is my first mod and me dipping my toes into MW5 modding, so there might be some unaccounted for issues.

This takes more inspiration from MW4 than it does MW2/3 as the old school HTALs could make small values hard to see.
29 則留言
Cybrid 0x0t2md2W 2024 年 10 月 3 日 下午 4:42 
does this mod work with teammates paperdoll being made into htal is what I'd be interested in
Quicksilver Aberration  [作者] 2024 年 8 月 3 日 下午 8:13 
I had thought about just an option that allows you to arrange them however you want but not sure if that's possible with the options
Akrotluv 2024 年 6 月 20 日 上午 7:17 
Honestly, I would of just organise it so that head & CT would be centered, then all the left stuff going left from the middle (...LA, LRT, LT, Head, CT...), while all the right stuff going to the right (Head, CT, RT, RRT, RA...), like the paper doll was generally done.
Definitely would prefer keeping the rear sections enabled, although perhaps a toggle within Mod Options might be possible for those who don't like it?
Quicksilver Aberration  [作者] 2024 年 4 月 21 日 下午 5:28 
The reason I keep rear sections separated is just because that's what MW4 had and IMO it makes more sense to keep them separate. That said I've been trying to figure out a better way to visually organize the bars better while still making the most of the space to reduce deadzones
Shockwave S08 2024 年 4 月 7 日 上午 1:12 
Would it be possible to group LT/RLT, CT/RCT, and RT/RRT together, instead of the rear torsos being all the way to the right?
Robinson Drake 2024 年 3 月 28 日 下午 3:56 
@Burstdragon323

Seemed to for me :)
Burstdragon323 2024 年 3 月 26 日 下午 6:30 
would this work with YAML?
Robinson Drake 2024 年 3 月 23 日 下午 10:35 
Preliminary testing proves positive on mechs that previously didn't use the display :)

Once more, thank you for your efforts ^_^
Robinson Drake 2024 年 3 月 23 日 下午 9:02 
Ooo, alright!

I've just had a major move and only downtime to look forward to, I'll get to testing soon, thank you!
Quicksilver Aberration  [作者] 2024 年 3 月 22 日 下午 12:50 
Alright, this should be good now to work with mechs added from DLC and mods without having them as direct dependencies. It isn't what I would call the cleanest but from my limited testing *should* be at least passive changes.