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Tunguska has almost no mods. (At least from what I could find on Nexus) I think it plays like the S.T.A.L.K.E.R. games (I've never played any of them but I have watched related reviews/watched story videos.) based on the fact that bullets and melee attacks really hit hard regardless of your armor and one shot from a point-blank shotgun blast will put you 6 feet under. Unlike S.T.A.L.K.E.R., there aren't any bugs or glitches that CTD or break your game (at least based on the 100+ hours I've spent with it.) so it works right after you purchase it. I wish I could find a way to modify the XPTables but there are code files that are all witchcraft to me and could use some help with.
Wanna take a look?
Yours,
ThatGuyFromReZero
I haven't tested it yet because I'm in the middle of a Tunguska: The Visitation Playthrough. I tweaked the rewards done for completing quests by a factor of 10 to cut down on grinding. BTW, the game is absolutely punishing, even without the tweaking. If you are interested, I suggest you check it out. Or, if you are willing, become my friend on Steam and I'll gift it to you.
And thank you for the guide
Wow! I'm impressed! Great job!!!
You can run it in any online LUA interpreter (compiler) .
https://gist.github.com/grif-on/b805a93b198da4b7d01fa63575a9d49c
It includes the "Fallout 2 vanilla" table , my custom "21 times less xp required" table and "1,2,3...,97,98,99" table .
All tables can have an adjustable max level (including vanilla one) .
You can tweak each of them and use generated tables .
Though , my custom table are intended to replace "; level 5 after completing temple of trials" .
Therefore , i would not advise to use them combined .
My table makes first 9 level-ups linear (only 250 xp per level) , while adding only a quarter of vanilla xp ramp-up for 10-98 levels-ups .
You’re welcome.
Basically, you insert the desired XP numbers you want.
Example: I want to be able to cap my character to Level 48. So, I go to the XP table I made, look for the Level 48 Cap which is 112800. I then copy everything from 100 to 112800 which looks like this:
100,300,600,1000,1500,2100,2800,3600,4500,5500,6600,7800,9100,10500,12000,13600,15300,17100,19000,21000,23100,25300,27600,30000,32500,35100,37800,40600,43500,46500,49600,52800,56100,59500,63000,66600,70300,74100,78000,82000,86100,90300,94600,99000,103500,108100,112800
Then I open the ddraw config file, go down to:
;Uncomment and set a comma delimited list of numbers to use a custom xp table.
;Player's level is capped once the highest specified level is reached
XPTable=(Insert XP numbers)
And paste the XP numbers I copied.