Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Sorry that mine has issues, I haven't had as much time recently to experiment in attempts to fix the issues with model, as I have a job and it can be a pain to reorganize my old content to then fix and update it.
https://steamproxy.com/sharedfiles/filedetails/?id=3131999157
At least it doesn't happen with the friendly scavenger!
oh wait i might have jinxed it..
Enemy Scavenger does its reference pose, otherwise known as A-posing once what I believe is it supposed to be reloading. It doesn't do anything after.
maybe it can be used to make an "animated" version of the playermodel which has animations from the game.