Garry's Mod

Garry's Mod

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AAX Raven
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Type de contenu: Addon
Type d'addon: Véhicule
Mots-clés d'addon: Divertissement, Scénique
Taille du fichier
Publié le
Mis à jour le
134.996 MB
18 nov. 2023 à 8h40
7 déc. à 16h14
8 notes de changement ( voir )

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AAX Raven

Description
Terminate those who stand in your way with the AAX Raven, the toughest gunship at one's disposal.

Introduction

The RE-1 AAX Raven is a lightly-armored military aircraft used by the Earth Defense Force (EDF) as standard air support to carry out critical military operations. It possesses an arsenal of mounted turrets ranging from a rotary cannon to a gauss cannon to even a rocket system that are used to pick off individual targets from above. It also has hover and VTOL capabilities, providing easy maneuverability and brisk dodging tactics to evade incoming projectiles.

This addon incorporates the AAX Raven into Garry's Mod and allows full operating capabilities in which the player is able to pilot the aircraft and use the rotary cannon. If you want more flexible options in terms of firepower, I recommend installing the AAX Raven Expansion Pack as well.

The model is ported directly from Red Faction: Guerrilla Re-Mars-tered along with its textures. Its sound design has been slightly altered for improved player gameplay and immersion. The aircraft's movements, controls, and its physics had to be manually coded in, and its particle effects had to be manually implemented.

Here is a comparison between its appearance from both games:

Red Faction: Guerrilla Re-Mars-tered


Garry's Mod


Features:
  • Detailed mesh and high quality textures
  • Normal-mapped textures and reflections
  • Model has "gibbed" components (separate parts of the model which are also models)
  • Accurate physics collision
  • Animations for its landing struts which activate and deactivate based on altitude
  • Custom particle system that handles the thrusters and explosions
  • Custom muzzle flash and bullet tracers
  • Sounds that have been directly ripped from the base game (some are modified)
  • Dynamic lights and sprites
  • Ability to use the rotary cannon
  • Alternate between third person view and rotary cannon view
  • Alternate between faster speed or greater maneuverability (Toggle feature)
  • Health system
  • Custom ConVar attributes (e.g. can change speed and health)

Controls (Primary):
  1. Foward, Left, Back, Right → W, A, S, D (Respectively)
  2. Hover, Descent → Jump [Space], Shift (Respectively)
  3. Toggle AAX Maneuverability Mode → Reload [R]
  4. Toggle Third Person View/Toggle Rotary Cannon → L-CTRL

Controls (Rotary Cannon):
  1. Fire → Mouse 1

Console commands you can use to alter the AAX Raven's attributes:
  • "flyer_setaccel" → Changes the acceleration factor of the AAX Raven.
  • "flyer_sethealth" → Changes the health of the AAX Raven.
  • "flyer_setgibdespawntime" → Sets the despawn time for the AAX Raven's destroyed components (gibs) upon the vehicle being destroyed ('0' for gibs to never spawn, '-1' for gibs to never despawn).
  • "flyer_takebulletdamage" → Toggles whether or not the AAX Raven should take bullet damage.
  • "flyer_takedamage" → Toggles whether or not the AAX Raven should take any damage.
  • "flyer_hideplayer" → Toggles whether or not the player should be visible inside the AAX Raven.

Note: For the most optimal gameplay, it is recommended that your system is able to run Garry's Mod with at least sixty frames per second while using the AAX Raven. Any frames less than that minimum will make most of its particle effects look awful and buggy due to the nature of the Source Engine's particle system.

Conclusion

It took me quite a while to carefully analyze and match the AAX Raven's consistencies between Garry's Mod and Red Faction: Guerrilla as both games are made in completely separate game engines. The engine limitations made the creation of this addon difficult. Minor caveats for using particle systems in the Source Engine are that it is not only costly in terms of performance, but it also may not render the particles in some circumstances (e.g. entering a server with a user already flying the AAX Raven would not show up any particles for you). But overall, this was a fun project that I enjoyed working on and I hope you enjoy it as well. Feel free to ask any questions or address any bugs or issues.

Credit goes to Volition and the rest of the Red Faction: Guerrilla developers for the model, textures, sounds, etc. Thank you for making such an awesome game.


If you enjoy my content, consider supporting my Patreon!

[patreon.com]
106 commentaires
Crow  [créateur] 22 sept. à 17h21 
I cannot. I'm not familiar on how to program with that framework. This addon alone uses a standalone framework and, in addition, has been optimized for use on the Expansion Pack.
chewchew1984 22 sept. à 7h47 
can you make an LVS version? of LFS... whichever it is... i forgor.
Crow  [créateur] 11 juil. à 19h24 
I've spent a long time trying to find a solution for why NPCs were not shooting at the pilot, and thanks to you it is now solved. Will be releasing an update shortly.
kwaHliveD 11 juil. à 9h14 
can you make npcs see the driver by adding AddEFlags(EFL_DONTBLOCKLOS) to the "edf_flyer_remastered" once player enters the vehicle, remove once player leaves the vehicle?
Ham 20 juin à 4h54 
:edf: Thanks for making this! I really enjoy using this against my friends >:) :edf:
Crow  [créateur] 19 avr. à 17h12 
VTOL mode allows the AAX to be more maneuverable. It provides faster rotation and easier forward and back, left and right movement at the expense of the maximum speed it can attain while VTOL is deactivated.
Infernal 19 avr. à 17h02 
whats the difference between vtol and non-vtol
Crow  [créateur] 9 févr. à 11h17 
The controls are different for people who use different keybinds. The keybinds in the description are using the default keys. It’s likely possible you have switched the sprint key (Shift) with a different key.
El Gran ToroKaike 9 févr. à 10h46 
This is the perfect mod if you want a flying vehicle, its amazing. I only found one small issue that I can't move down inside the ship? If I press spacebar I go up, but if I press shift, it doesn't go down.
silverfish 8 févr. à 11h05 
Alec run! RUNN!!