Total War: PHARAOH

Total War: PHARAOH

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morale tweaks
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Tags: mod, battle
File Size
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8.573 KB
20 Oct, 2023 @ 2:17pm
23 Oct, 2023 @ 3:53pm
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morale tweaks

Description
units should break faster, and attacks to the rear are devastating to morale
13 Comments
YAMI[AI Test] 3 Dec, 2023 @ 3:38pm 
Can you make a mod where both enemies have unlimited morale and fight to the death?
毒菇酒溅 27 Oct, 2023 @ 10:28am 
能否做一个失去所有据点才开始掉士气的MOD,本来守城人就少,村庄口子又多,就想集中守一个点,结果AI占领我箭塔,我稳赢的局结果全白了...太恶心了玩不下去了。
dansmeah  [author] 23 Oct, 2023 @ 3:54pm 
@nuin awaitng your response. i did switch back to the previous numbers
dansmeah  [author] 22 Oct, 2023 @ 11:13am 
hey man you did the work, good work. i would say its your choice. do you want the new or old numbers?
Nuin 22 Oct, 2023 @ 2:42am 
Hey dansmeah, I spent a lot more time today than I should have looking in to this. You can lua script so that when attacking troops are on the wall, they are fearless (infinite morale) until their unit count hits a certain %. This would allow you to have the normal changes for field battles, with some extra "incentive" for units scaling walls.

if you like I could put out a mod that does it with yours as a prerequisite mod, or I can send you the changes if you dont mind adding me as a co-contributor :)
dansmeah  [author] 21 Oct, 2023 @ 3:02pm 
hexagoros, the original surrounded value in my mod was -100. the numbers from the recent update are in the image. i can raise it a bit more, but realize that when i raise it back up, your units on the walls will rout instantly again.

nakhthorheb, its probably an ability, i may be able to do that, but the moment the whole unit gets off the tower, it will instantly rout if there are enemies on the way still fighting them
Nakhthorheb 21 Oct, 2023 @ 2:17pm 
Could the siege issue be solved by adding a morale buff for units manning siege equipment? I am certain the game has a flag for this because there are a bunch of abilities that are active when the unit is not manning siege equipment.
Hexagoros 21 Oct, 2023 @ 2:06pm 
Sorry to say, but whatever the new numbers are, I'm fighting battles almost to destruction again. I think there was a big over-correction. The original numbers had a nice dynamic feel to it, where units would run away if the situation was hopeless, and where I had to be really careful how I positioned my units, now I'm regularly wiping units out again because even when completely surrounded, they just don't seem to care.

Late game armies get morale buffs from basically everything (turn 150 in my current campaign), and this mod helped to counteract that.
dansmeah  [author] 21 Oct, 2023 @ 10:42am 
ill try and dial back surrounded penalty
Nuin 21 Oct, 2023 @ 8:36am 
After playing for a few hours, mod works great on field battles, but is horrific as attacker on settlement battles. You can't use siege towers or ladders, your units will rout within seconds once reaching top (as they technically become immediately surrounded). Not sure how easy a fix it is but just letting people know! Still recommend it, but maybe disable before fighting a settlement battle manually.