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Holy Guards +
   
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16.10.2023 klo 23.51
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Holy Guards +

1 kokoelmassa, tekijä Niska24
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Small QOL mod that adds 7-9 Holy Sentinel with shift rotation, carry to bed and medic capabilitys etc. One squad will spawn at each Holy Farm/Holy Mine to help better protect these key resources to the Holy Nation.

Inspired by the fact that if you take out Seta, much of the Holy Nation lands become under siege from the various factions of horned devils from the south. Holy mines and especially holy farms can be destroyed from a single roaming Shek Patrol or Krals Chosen. This mod likley wont change much but it does give the Holy Nation a bit more of a fighting chance.

On the bright side the added defence seems to reliably prevent Holy Farms from being massacared by river raptors!
2 kommenttia
Niska24  [tekijä] 17.10.2023 klo 9.45 
Good point @Gervyrah I had not thought about it that way. Likely why it was balanced the way it was before, however if you're really starving you could bait some bone dogs into the guards for meat or at night there is only 3 guards usually at their post while the rest sleep so you could take it as an extra challenge to sneak in and get food.
Gevurah 17.10.2023 klo 2.30 
Ehhh, won't this mean anyone escaping from Rebirth will get completely demolished if they try sneaking a bite to eat from a farm? Maybe some mercenaries would be safer.