Don't Starve Together

Don't Starve Together

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11 okt, 2023 @ 9:39
27 sep @ 5:42
25 ändringsnotiser ( visa )

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Beskrivning
Functionality
Objects that obscure your view on the character will be made transparent and unclickable.
This includes trees, walls, numerous buildings, bushes and other similar plants, and decorational props like pillar and archive chandeliers.

The mod is also capable of managing its effects depending on current circumstances.
For example, equipping an axe will make trees fully visible again and holding a fertilizer in your cursor will highlight withered plants. Give it a try!

Additionally, the effects of the mod can be fully enabled/disabled by pressing a hotkey.
Make sure to check out the configs.
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Contact me in case of issues. Please note that the mod can function incorrectly if other mods that tamper with transparency are used.
Suggestions are welcome.
44 kommentarer
EldVarg 18 nov @ 13:20 
Cool mod. Would be nice to have structures with roofs that could use this transparency.
How to make modded structures work with this mod?

Could you add support for Scythe mods to act like the reaper?
These are the 2 best ones:
https://steamproxy.com/sharedfiles/filedetails/?id=2328604820
https://steamproxy.com/sharedfiles/filedetails/?id=2963262385
Remi  [skapare] 7 okt @ 11:57 
@Phoebe, the mod is intended to make shadow pillars transparent as they are very obscuring, however, they shouldn't be *completely* invisible. I'll take a look.
Phoebe 6 okt @ 15:56 
Hello... I love this mod, but it has made Maxwell's shadow prison invisible, could you fix this!? Please!!!
Loopy 26 sep @ 8:21 
It would be better to have a separate option for the giant trees (Waterlogged)
Loopy 26 sep @ 7:52 
For now I've used distancefade:SetExtraFn with a return value of 0 to hide them, but I haven't figured out a way to clip "oceantree_pillar_leaves" individually or hide it.
Remi  [skapare] 22 sep @ 2:26 
@Loopy, yes, I can add a toggle.
Loopy 20 sep @ 2:22 
Can you make the giant trees (Waterlogged) completely transparent, their leaves dizzying. My campsite is surrounded by many huge trees.:steamfacepalm:
Remi  [skapare] 14 sep @ 11:46 
@Bẹc G, at the moment, the mod can be toggled on and off by pressing F1 (configurable).
Bẹc G 11 sep @ 17:14 
Hi Remi. I want the objects to be visible by default, and only hide them when building structures. Could you add an option to toggle the mod on/off by default?
Beam Hat 25 jun @ 12:50 
@Remi Thanks. :steamthumbsup: