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2023년 10월 4일 오후 4시 05분
2024년 3월 19일 오후 9시 27분
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Living World Patch+

Niska24님의 1 모음집
Kenshi +
아이템 223개
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Living world has an override for dust bandits to take over the hub but it was never added to the override list and thus would never occur :(

Simply added it to the override town list to fix :)

UPDATE: Also includes fixes for Krals Chosen overrides

UPDATE: Various tweaks and fixes for living world

UPDATE: Scout posts reinforced if moll wins the war

This is starting to turn into a full living world patch rather then just a single world override that was not setup properly...
댓글 9
Vizinix 2024년 7월 15일 오후 10시 41분 
Thanks for making this and all your hard work!
Niska24  [작성자] 2024년 3월 26일 오후 10시 32분 
Similar to dust bandit override not occurring for the hub there was multiple places where living world adds an override for Krals chosen but doesn't facilitate the override actually ever taking place due to conflicts with other override states. This is resolved now so Krals chosen will take over the places that the living world overhaul appears to have intended for them too if you choose to do a Krals chosen playthrough. Various changes also includes things like stopping the holy nation override that LW adds from taking over the rebel bar even when holy nation is your enemy. IF you want more info you can reference my change notes but I realize now it may not be very detailed so simply open this mod in the FCS if you want to review all the various changes.
x Panda Ez 2024년 3월 25일 오후 2시 04분 
In regards to "UPDATE: Also includes fixes for Krals Chosen overrides, and UPDATE: Various tweaks and fixes for living world" what was changed?
Vidalia 2023년 11월 22일 오후 11시 32분 
I have not freed any slaves from their cages but I think the same mechanic would apply - you can lockpick cages and shackles without harming relations but freed recruits will be considered as escaped slaves so you need to get them out quickly or carry them out.
Vidalia 2023년 11월 22일 오후 11시 26분 
You can recruit upto 3 reaver whelps from the reaver camps (not slaves but the lowest ranking reavers) - there is a dialogue option added by LW that checks squad size for recruitment. Above and beyond that you can freely pick up downed reaver slaves (without harming relations) take them some distance away from reaver camps and patrols and free them - the usual slave joining mechanic applies...I do have another mod that influences the chances of slaves joining - just make sure that they stay away from the patrols and camps as they will be considered as escaped slaves and enslaved if spotted. You are neutral with Tech hunters with this start so having a house in Black Scratch helps.
Niska24  [작성자] 2023년 11월 22일 오후 8시 27분 
@Vidalia how does being an ally with the reavers work out? Can you free welps from cages for free recruits or is this considered theft and a reduction to relations? I'm currently allied with Krals Chosen and almost have control of the entire western side of the map. I've noticed they don't care about theft so I've freed bandits and shek from allied prison and even had them join me. Eventually I want to move east and was considering allying the reavers and using the same method to grow my ranks.
Vidalia 2023년 11월 21일 오후 9시 40분 
Ah - that's a shame that there is no dialogue option - I did the Reaver recruit start - was hoping to get some bandit themed allies in the North - maybe another playthrough then - adding this mod to my load order nonetheless.
Niska24  [작성자] 2023년 11월 21일 오후 9시 07분 
I believe you can only ally them with the dust bandit game start. Same with Krals chosen. Interestingly enough living world seems to add the ability to join the beserkers, after taking out Esata and speaking to ghost before he finishes his rant, you can ally with them and Ghost will even join you. Odd that it was never mentioned in the mod description but very cool nonetheless.
Vidalia 2023년 11월 21일 오전 7시 05분 
How does one ally with dust bandits in living world? Is there any specific dialogue option?