Garry's Mod
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_Nemez_'s and WstStranger Metropolice Force [Remaster+Playermodel]
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Content Type: Addon
Addon Type: Model
Addon Tags: Roleplay, Realism
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202.700 MB
26 септ. 2023 в 20:49
20 окт. 2023 в 16:32
8 бележки за промени ( преглед )

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_Nemez_'s and WstStranger Metropolice Force [Remaster+Playermodel]

Описание
_Nemez_'s Metropolice Force: The Remaster




Hello there, this is West, Stranger or WstStranger. I debut out of nowhere to bring a small project I made for fun and as a challenge.

In origin, a more militarized/spec ops looking Civil Protection/Metropolice, quite ideal for outland enviroments. The addon is a great addition to the workshop amongst the other Civil Protection models, but it could be better. So, I decided to step in and tinker on the idea. Consider it a love letter to that piece of work and a showcase of my attention to detail. Mix and match in your liking.

The models you get:

NOTICE: Models without extra underscores (EX: _pose, _pm, _npc, etc) are roleplay ready ragdolls.

Nemez's original skin model, maintaining the original model's fidelity. +2 Playermodel variants based on viemodel hands.

West's new retexture showcase and experimental features version (Regular metrocop, plus non camo khaki, olive and winter skins). Includes a patch bodygroup.

Notable features
  • Remade model from the ground up with the same assets, given a better adaptation of body parts.
  • Modified/added specular and exponent masks on Grom parts.
  • Added many bodygroups, both options and new things. Such include: Mask goggles/eyes, hip mounted magazines, boots, gloves, the vest itself and added some hoodie options. You can now make an actual unarmored/off duty appearance (Note: You may need to move more than one bodygroup for certain appearances, as easier organization would mean exponentially higher polygon count)
  • Improved textures for customability, as for example removing decals on the normal maps and patches on my diffuse maps. Material shading has been optimized by restoring backface culling thanks to having little to no gaps on the model.
  • Non destructive NPC hand rigging. What it means is that; despite the model being 3 finger rigged (and it was hell), it can easily be set back into a 5 fingered rig. Not the perfect solution, but achieves the result most of the time (Feature on RP Models only!).
  • A crapload of jigglebones.
  • Many other minor improvements/revisions that you may or may not notice.

Made for modders
A part of this remaster's purpose is to improve moddability. So, like the original model, you are free to do any modifications to it without the need of crediting (obviously don't make a blatant reupload).
In addition, here[drive.google.com] you can access my modding assets, such as my qc and smd files, along with my retexturing templates and some information on this work. Not many do that, so consider it a godsend on my part. However, I hold high standards to my works, and I will hold high standards to any derivative from it. In the case you decide to do something with it, I expect you to:

  1. Make your additions to the model in high quality, as in make it feel like it's part of the model. Not making it look like it was copypasted into the addon without care for fitment, storage or performance impact. I tried to compress this as much as possible to not be an absolute burden to servers that may use this. Try to focus in utility/tacticool rather than pure (subjective) Rule Of Cool.
  2. Not adding the trenchcoat (Or RL skirt as I call it). You need extensive work to make it look good and move swell, which means most probably making it from scratch. I can't stop what will pretty much happen, though. But if you manage to do it well, you have my disgust and my respect.
  3. Having fun with your modding. Take your time, do it well. People will like your stuff more as a result.

To do list (In priority):
  • Overhaul the entire addon. I have learned so much in a year that I want to bring even better stuff. May be a separate addon, may not be.
  • NPC and replacement variations. Hold yourselves for a bit as I get this to a state I would call stable from more changes/improvements.
  • Remaking the original addon's textures (for fun!), so to bring even better quality.
  • Custom rappeling anims (unlikely, but gonna try for fun).
  • Add more cool and functional looking masks with their deserved perfect fit and optimization.

Perfection is not enough. Go beyond it.



Credits
_Nemez_: Original creator of Metropolice Force Addon, adding variety to the Civil Protection representations on many servers. Curator.
WstStranger: Modeling, porting, materials, rigging, etc etc... Pretty much everything development wise.
Also those credited for the original work.

Enjoy the addon, consider liking, favoriting and maybe following me in some way... I have on my mind making much more than just a single good addon.
Популярни дискусии Всички (2)
4
4 ноем. 2023 в 3:06
The problem with boots and more
weistel
1
21 авг. в 18:40
HL2 Barney mask?
Machine Gunn Eddie
238 коментара
UNIT1 преди 3 часа 
I understand good luck out there!
WstStranger  [автор] преди 5 часа 
Hey there. I am planning a complete redo as I got access to raw assets and a massive self-improvement on my skills. I had been busy IRL so I have had little time to work on my personal projects like this one, but I am hoping to change that for the next year.

As for the title, it turns out Nemez himself did the change. Reasons being he wants to give me more credit for what work I have done. I would argue but his other reasons I respect the decision.
UNIT1 преди 15 часа 
Hey... its been a while uh any new update?
(i also saw you changed the addon title)
Doug 7 дек. в 12:47 
could you please make an injured version of the metro police, for example, the one removing his mask revealing a skull?
Vara 7 дек. в 2:04 
Would very cool if someone added the dark and griddy trenchcoat and a female variant.
Clark Redgrave 22 ноем. в 5:15 
This is absolutely cool, hope you guys port this to Half-Life 2's workshop someday
Erkor 27 окт. в 9:50 
hi wststranger
marshalman22 25 окт. в 23:28 
Great mod and was looking for something like this! Only problem is that when using weapons (with mods like the entropy zero two, smod replacement mods and other mods) the tippy top of the arms clip into my face and block my view.
UNIT1 14 окт. в 11:17 
If yall are still impatient just use model manipulator tool to use these models to replace the regular CP models to NPCS!
https://steamproxy.com/workshop/filedetails/?id=105920435
UNIT1 2 окт. в 4:05 
Have hope bro these things take time…