Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
One question about crawler replication: I heard that they only replicate once they finish a whole squad (say all of another crawler), but in case of the card that spawns crawlers they're each considered a separate unit and in that case the replicate is stronger. Is that true?
Personal shield always blocks at least one hit. Even when the unit shooting the fang has EMP and sufficient damage, the fang will survive with full health and no shield left."
Does it EMP the fangs other skills? For example if they had range and shield. Once they are hit by EMP and it takes away the shield. Does it also disable the other skills? Or the EMP was blocked once by the shield?
Shield mechanics 3 and Misc 3 and 6 was unknown to me.
Core mechanics 1 and Misc 1 and 7 are good to keep in mind.