Stellaris

Stellaris

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Precursor Selection
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1.841 MB
22 Sep, 2023 @ 5:49am
28 Nov @ 2:08pm
46 Change Notes ( view )

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Precursor Selection

In 2 collections by kroun
Additional Precursors Collection
5 items
Selection Mods
3 items
Description
A mod that allows you to select any number of precursors.

Instead of simply starting all the precursor event chains at the start of the game, this mod will wait a number of days, then ask you which precursors you want. You will then get the precursor introduction event once you scan a valid planet. If you choose more than one precursor, the next precursor will not be able to spawn until a number of months have passed.

Multiplayer
If used in multiplayer, the host will be able to decide how precursors are chosen:

Classic: each player will be able to choose the precursors they want, with no players being able to choose the same precursors. Players will choose in a randomly determined order.

Random: each player is assigned a precursor at random. There will be no menu, nor will any player know what precursor they got until they discover it through survey.

Divided: Like random, except you get as many precursors as possible, evenly dividing the precursors among the players.

Deck of Cards: Each player is given a choice between 3 randomly selected precursors.

Modded Precursors

This mod works with the following mods which add precursors:

More Precursors adds 3 new precursors

Forgotten History adds 2 new precursors

Unavoidable Changes by Ghostman adds a new precursor

Forgotten Empires by Inny adds 5 new precursors

Precursor Story Pack by 슈팅스타], XVCV and ChupaChups adds 3 new precursors, though it is not updated for the newest version. The precursors from this mod is available in Forgotten Empires.

FAQ

Can I enable this mod mid-game?
Yes. If you enable this mod mid-game, there will be an edict you can use once to bring up the precursor selection menu.

Something's wrong with the precursor home system! Is this mod to blame?
No. This mod does not change or interact with the precursor home systems in any way.

I can only get one precursor despite picking multiple!
Check if any of your other enabled mods modify the precursor introduction events. If they do, it might be a mod conflict with this mod.

Can you add XYZ precursor from XYZ mod?
Ask the mod creator to contact me so we can work together to add their precursor to the selection menu.

Does this work for multiplayer?
Yes, yes it does. The workshop description you are currently reading has a whole section for Multiplayer.

Translations

Japanese by Bee634

Simple Chinese by violet and swx

French by Cerodan

Korean by Ion_kasia

Russian by AsC

Spanish by SmokeAnDrink (Coming in 4.0)

Credit

This mod was inspired by Known Precursor by Oskar

Have any suggestions?
Please drop a comment, or start a discussion/thread and tell me!

[discord.gg]
Popular Discussions View All (5)
12
1 Nov, 2024 @ 12:17am
This is my Chinese translation,I translated the seven precursors of the original game.
violet
5
30 Sep @ 3:03am
Question
ilkhan
7
11 Jul, 2024 @ 6:04am
PINNED: Compatibility
kroun
492 Comments
MeniliteZ 30 Nov @ 11:25pm 
Unless the Nov 28 update to the mod broke it, I'd say you're having a mod conflict, bobo.
boboshkin_pavel 30 Nov @ 5:14pm 
The mod doesn't work. A window appears to select precursors, but you can't select anything. And the window can't be closed either. I have to close it through the task manager.
SpookyStalin 27 Nov @ 12:09am 
Don't know about end-game with this mod like the other user said, but it's been working for me in 4.2 with Giga, NCS3, More Events, and a few other smaller mods. Thanks!
Devooon 13 Nov @ 6:09pm 
Is anyone getting to the end game with this mod? I keep crashing and it's my only one. I've never crashed before...
son-goku 7 Nov @ 10:26pm 
@Error_error

You will most likely have to use the precursor discovery via the minor artifacts
Error_error 7 Nov @ 6:41pm 
If i download this mod in my game, say year 2300 and mostly everything is explored. Am i still able to get the precursors? what about the dig site precursors? Does this mod work around that? Thanks.
Яна без изъяна 8 Oct @ 4:20am 
Может теперь я наконец то найду этих чертовых Зрони
Alex 1 Oct @ 10:44am 
Worked for me today as well with all dlcs.
Zroni precursor seems bugged in this patch and can spawn an entire galaxy away from starting position even if it's the only percursor selected in game start settings.
This mod fixes that
darakhoranon 25 Sep @ 9:08am 
Seems to work fine with Forgotten Empires mod, too.
MeniliteZ 25 Sep @ 8:44am 
I just used it in a new 4.1 singleplayer game and it worked fine.

I did not go into the settings or use any mod-added Precursors, though.