RimWorld
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Relic Rituary Ascension
   
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Mod, 1.4, 1.5
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799.167 KB
2023年8月10日 18時43分
2024年6月18日 14時04分
3 項目の変更履歴 ( 表示 )

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Relic Rituary Ascension

解説
Adds a new way to end the game. You can add a relic ritual to your ideology in the Ideology Editor, which requires all the ideology's relics installed in reliquaries in the ritual room in order to perform. Once performed, all pawns who took part in the ritual will ascend and the credits will roll.



Updates
06/18/2024: Remove the ascension ceremony from classic mode (ideology system inactive)
03/21/2024: Update to 1.5
14 件のコメント
kongkim 2024年7月4日 11時08分 
Really love to see more endgame possibilities. Would love to see even more.
Hexacon 2024年6月16日 15時48分 
Amazing Idea
1trickPwnyta  [作成者] 2024年5月19日 6時22分 
@alfiehaine2013 You have to add it to your ideology in the ideology editor, which can be accessed when first creating your ideology at the beginning of the game, during ideology reform for a fluid ideology, or by using dev mode.
GlueGobbler 2024年5月19日 0時36分 
how to use the ritual wont show
Thrice 2024年4月10日 15時05分 
S p h e r e > C u b e. All hail S p h e r e.
Sun-In-Splendour ( Kai )  2024年3月21日 23時49分 
C u b e. That is all.
Ryusa 2023年8月18日 21時29分 
Got an idea. Would be further hardcore if you collection all relics from all ideos in-game, then perform a ritual to access the end-game.
Nekosempei 2023年8月12日 8時58分 
There is another. Misc endgame, which adds a structuer thats expensive to build and research, and is basically your colony declaring itself a true civilization or something? the idea being now the rimworld can become a new kind of world.

still, this mod in particular is one Ive long thought we needed. getting all of your relecs always seemed like a end game goal.
Zeta04 2023年8月12日 6時32分 
Remembered yayo also having an endgame extension out there, requiring the player to stride through numerous biomes for some sorta "essence of the biomes" or so to build a teleporter and escape the planet- yeah you've gotta defend the teleporter from raids as well. Misc and Kijin also offered their versions of endgame events though both seemed rather generic - build the required building, initiate it, defend it from raids, and credits.
Trouperton 2023年8月11日 16時42分 
@Tana, VFE - Empire does too, where you have to do a parade for your colonist to become a Stellarch/High Stellarch (can't remember which). And so does Vanilla Genetics Expanded, where you have to create the Archopede. Both of these have the same thing in common as most of the Vanilla endings: you are going to fight huge hordes of raids for an extended period of time.