RimWorld

RimWorld

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Relic Rituary Ascension
   
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Mod, 1.4, 1.5, 1.6
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900.727 KB
10.8.2023 klo 18.43
17.6. klo 16.45
4 muutosilmoitusta ( näytä )

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Relic Rituary Ascension

Kuvaus
Adds a new way to end the game. You can add a relic ritual to your ideology in the Ideology Editor, which requires all the ideology's relics installed in reliquaries in the ritual room in order to perform. Once performed, all pawns who took part in the ritual will ascend and the credits will roll.



Updates
06/17/2025: Update to 1.6
06/18/2024: Remove the ascension ceremony from classic mode (ideology system inactive)
03/21/2024: Update to 1.5

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14 kommenttia
kongkim 4.7.2024 klo 11.08 
Really love to see more endgame possibilities. Would love to see even more.
Hexacon 16.6.2024 klo 15.48 
Amazing Idea
1trickPwnyta  [tekijä] 19.5.2024 klo 6.22 
@alfiehaine2013 You have to add it to your ideology in the ideology editor, which can be accessed when first creating your ideology at the beginning of the game, during ideology reform for a fluid ideology, or by using dev mode.
GlueGobbler 19.5.2024 klo 0.36 
how to use the ritual wont show
Thrice 10.4.2024 klo 15.05 
S p h e r e > C u b e. All hail S p h e r e.
Lost ( Kai )  21.3.2024 klo 23.49 
C u b e. That is all.
Ryusa 18.8.2023 klo 21.29 
Got an idea. Would be further hardcore if you collection all relics from all ideos in-game, then perform a ritual to access the end-game.
Nekosempei 12.8.2023 klo 8.58 
There is another. Misc endgame, which adds a structuer thats expensive to build and research, and is basically your colony declaring itself a true civilization or something? the idea being now the rimworld can become a new kind of world.

still, this mod in particular is one Ive long thought we needed. getting all of your relecs always seemed like a end game goal.
Zeta04 12.8.2023 klo 6.32 
Remembered yayo also having an endgame extension out there, requiring the player to stride through numerous biomes for some sorta "essence of the biomes" or so to build a teleporter and escape the planet- yeah you've gotta defend the teleporter from raids as well. Misc and Kijin also offered their versions of endgame events though both seemed rather generic - build the required building, initiate it, defend it from raids, and credits.
Trouperton 11.8.2023 klo 16.42 
@Tana, VFE - Empire does too, where you have to do a parade for your colonist to become a Stellarch/High Stellarch (can't remember which). And so does Vanilla Genetics Expanded, where you have to create the Archopede. Both of these have the same thing in common as most of the Vanilla endings: you are going to fight huge hordes of raids for an extended period of time.