Arma 3
135 évaluations
Chaux, GameRealisticMap
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Data Type: Mod
Mod Type: Terrain
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Publié le
16.308 MB
25 juil. 2023 à 7h34
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Chaux, GameRealisticMap

Dans 1 collection faite par GrueArbre
Made with GameRealisticMap
12 objets
Description
Example generated by GameRealisticMap for Arma 3. It's a really small terrain (6 Km²) to test and show GameRealisticMap features.

There is still a lot of bugs (buildings position is not always correct), it will be updated with new releases of GameRealisticMap for Arma 3.

GameRealisticMap is a tool to generate a map from OpenStreetMap data (ground details, roads, buildings, etc.) / NASA data (elevation data) and Sentinel 2 data (sat image). See https://github.com/jetelain/ArmaRealMap/wiki for more information
49 commentaires
Shartman1433 7 déc. 2023 à 0h20 
Really awesome tool! The only question I have is there a way to spawn in trees automatically based on ground textures? Like if a ground texture is a dark green it should spawn in trees (like a forest) and if it's a brown color it should be grassland.
leh2012 22 nov. 2023 à 15h54 
hamsajeanjacket1337, they work just fine for me. Make sure you enable Arma Realistic Map Assets V2 together with this map in the Mod Manager. Also, try disable all other mods!
GrueArbre  [créateur] 18 sept. 2023 à 11h54 
@Ano: It's a small town well mapped on OpenStreetMap, it's intend to be only an example
Ano 18 sept. 2023 à 11h20 
Why Chaux ?
benzodiazepacetaminoprofen 3 sept. 2023 à 21h47 
all these "Game realistic map" maps Always dont load and its just black
Vatlandsguten 2 aout 2023 à 7h50 
Is it possible to edit ground surfaces?
GrueArbre  [créateur] 2 aout 2023 à 2h24 
@Roseru Yes, I created few days ago a Discord : https://discord.gg/4uJa83mtkS or https://discord.com/channels/1135252857227071560/1135252966144737290

@hateandcaffeine It's not yet available, but an export to TerrainBuilder file formats is planned
Roseru 2 aout 2023 à 0h26 
Do we have a discord server? Can we have some place for community of this mod
hateandcaffeine 1 aout 2023 à 21h03 
What is the process to further refine the map using terrain builder?
†omarator 1 aout 2023 à 12h57 
@Bushcat I believe that there was some feature or hidden/deleted instrument allowing one to manually draw preferable move paths (roads, highways and restricted zones like walls etc). I read a thread on armaholic about signs of (something like this) existed like years ago, at the time of RHS last mods releases. People had pretty strong technical arguments there, but I myself not a modder, so idk may be just another speculations.