Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Basically, my guide is "leave it on the default unless otherwise noted," so it seems like you've got that right. The first two are ways to speed up or slow down the game. The next three are relatively new (i.e. in the last several years) and I assume the default for any guide I make, because technology advancement is so basic to gameplay.
Wire weed is an irritant which slows you down, but also bogs down the AI. Fungus is basically just for Orks; make sure you've got plenty if you're a greenskin! Region density is very subtle...if you want the maximum number of outposts and creeps, increase those settings and increase region density. The default works fine, though.
Starting Resources (Default: Medium)
Growth (Default: Medium)
Techs Per Tier (Default: 2)
Max Tech Tier (Default: 10)
Starting Tech Tier: (Default: 0)
Wire Weed (Default: Medium)
Orkoid Fungus (Default: Medium)
Region Density (Default: Medium)
Thank you very much for the great guide! It really helps me understand Gladius, which is much more complex than I anticipated. The Emperor Protects!