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But this map is not compatible with bedford Falls as it cut the long East/west road.
4) the road outside the facility, where the path splits into 2 by the little pond, has a ton of invisible trees. Ive headcanoned it as a loose anomaly but it also trashed my car XD The trees are legit 100% invisible and are all over the lower path.
That being said, It took me 2 IRL days to clear it out 100% and the stairways were pure evil. I got swarmed so many times I didnt think I would make it lol Its become the focal point of this rounds story so far!
1) Starting outside of it leaves you with pretty much no resources and the closest GOOD gather point where you wont die is a several day walk. I made it, 3 times, but holy crap what a hike! An interior start would be cool, maybe in one of the D class cells?
2) I found 2 shutter doors that look like they were set into a wall so that I could see through them when open but couldnt actually go through. One was an empty testing chamber but one of them was to a storeroom that had a ton of stuff in it. I just stood outside while all that loot was teasingly out of my reach without a sledge to bring down the wall. T_T
3) its a little bland. I recognize theres only so much one can do with the in game resources, but the whole thing felt like it was just kind of there. The rooms had no function. It was more like someone built a maze in the forest rather than a research facility with jobs, ya know?