Intruder

Intruder

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THE FIELDS HAVE EYES
   
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36.820 MB
17. juni 2023 kl. 9:18
25. mar. kl. 18:12
18 ændringsbemærkninger ( vis )

Abonner for at downloade
THE FIELDS HAVE EYES

Beskrivelse
After escaping their previous mission with the intelligence, the guards appear suddenly desperate calling for extraction.
"Give us an evac! Anything! We're being pursued."
"We'll send a vehicle right away, though it's hard to pinpoint your exact location. Work on transmitting those plans wirelessly. We'll alert you when we're close. Keep those thieves off your tail."
"No! It's not the thieves! I don't think they're human! They're fast! ...like they're coming out of the gr--AOOUUUGGHGAAH!!"
*TRANSMISSION LOST*

-------------------------

Guards are lost in a field waiting for an extraction vehicle to arrive... somewhere...
Intruders are otherworldly creatures, hunting the guards to feast upon them.


(Guards must survive or escape)
(Intruders have only their hands to kill, but excellent camouflage and infinite respawns)
The sun goes down as the match progresses. Expect more updates to come.

-------------------------

If you want to play with a smaller group, you can add this to your custom tuning:

"shouldCheckLives": false


It means that the round will not end when one side is completely dead though.


If you want guards to respawn (to play strictly off the timer), you can use:

{ "GuardTuning": { "PlayerLife": { "canRespawn": true } }, "IntruderTuning": { "PlayerLife": { "canRespawn": true } }, "shouldCheckLives": false }


You can easily tune more if you use this link: https://dukeofsussex.dev/projects/itg/
11 kommentarer
CROW 17. sep. 2023 kl. 21:41 
you're my favorite map maker, dont tell bopman
[ESPORTS WAGNER] Xx_Prigozhin_xX 29. aug. 2023 kl. 21:08 
playing the halo 3 flood music when stalking my friends is the funniest shid ever 10/10 mod
Wizzy 15. juli 2023 kl. 19:11 
thank you I appreciate it, have a nice day!
DoubleOSpanky  [ophavsmand] 3. juli 2023 kl. 18:45 
If you want to play with a smaller group, you can add this to your custom tuning:

"shouldCheckLives": false



It means that the round will not end when one side is completely dead though.

If you want guards to respawn (to play strictly off the timer), you can use:


{
"GuardTuning": {
"PlayerLife": {
"canRespawn": true
}
},
"IntruderTuning": {
"PlayerLife": {
"canRespawn": true
}
},
"shouldCheckLives": false,
}



You can easily tune more if you use this link: https://dukeofsussex.dev/projects/itg/
DoubleOSpanky  [ophavsmand] 3. juli 2023 kl. 18:36 
They do, but if all of them die the round ends. It's just a quirk with the custom tuning I can't easily change. So that means if there are one or two monsters, there's a strong possibility the round will just end when they are dead.
Wizzy 3. juli 2023 kl. 17:30 
for some reason the monsters don't have infinite respawns? any reason why?
Kommandant Krabby Patty 1. juli 2023 kl. 20:42 
Beware the wheat goblins.
M. Eater 26. juni 2023 kl. 2:03 
Great map
Ooga Booga™ 25. juni 2023 kl. 11:50 
this map is awesome
would be nice for some desc explaining the map cuz i had no clue until you told me
CROW 17. juni 2023 kl. 10:39 
bloody eyes