Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
how to put something on? what does walk modifier key mean? what button is this???
It was something I didn't enable because I knew it was inefficient from how I had to write it.
But it shouldn't be taking up resources when not active.
Most Time Consuming:
HOOK:PostDrawTransclucentRenderables - JMod_EZ_SignalBeacon ~ 215.9ms
I'm not sure if it should use that much resources, considering it's the only item from this addon which tends to do that. Just providing some feedback
It isn't working for all ammo types and I've disabled all my addons used both gmod branches as well.