Stormworks: Build and Rescue

Stormworks: Build and Rescue

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ZE Modular Clutch
   
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Vehicles: Mechanical
Microcontrollers: Modular, Microcontroller
Tags: v1.7.4
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10. Mai 2023 um 2:40
11. Mai 2023 um 1:50
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ZE Modular Clutch

Beschreibung
Don't insert extra logic gates between the RPS and clutch nodes.

A standalone controller for the modular clutch taken from the drivetrain controller. Compatible with geared and continuously variable transmissions.
  • Heavily relies on stable engine RPS and low tick delay between RPS and clutch nodes.
  • The clutch will be fully engaged if the engine RPS reaches the threshold RPS value set in controllers properties, and if the throttle axis value will be 1. If you need to dynamically change the RPS threshold, replace the static property number with numeric node.
  • Decrease the clutch sensitivity slider if RPS starts to jitter, or increase it if the RPS drops too low while accelerating.

14 Kommentare
nuclear fission 29. Dez. 2024 um 6:22 
perfect!
Uran_Wind  [Autor] 28. Dez. 2024 um 11:15 
Yes.
nuclear fission 28. Dez. 2024 um 8:46 
can i use this on my creations if i link it?
Frag2000 18. Aug. 2024 um 4:40 
You really did magic on that one. Really a plug and play marvel. Good work man.
Uran_Wind  [Autor] 15. Juli 2024 um 8:42 
It just lowers the clutch input depending on current RPS, so you should switch clutch value to 0 on neutral gear in your mc.
DissanNatsun 15. Juli 2024 um 2:50 
yo uran, what if i have a neutral gear? wharr i do?
olileoli 3. Sep. 2023 um 12:01 
certified coolcat moment
thatcoolcat1 15. Mai 2023 um 7:18 
:steamsad:
JoshBoshGames 15. Mai 2023 um 7:11 
Hey, coolcat you stole my joke!
thatcoolcat1 12. Mai 2023 um 13:05 
sw user try not to yell "stolen" in comment section challenge (impossible)