Resident Evil 4

Resident Evil 4

178 ratings
Enablin` 𝐃𝐋𝐒𝐒 instead of 𝙁𝙎𝙍
By Fan4eG
By default, only the FSR 1/2 upscaling available in the game.

Using the REFramework, you can enable and use both DLSS and XESS.
But here I will tell you only about DLSS.

Easy steps.
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Guide.
Comparison image u can see there[imgsli.com]!


  1. Download ReFramework here here[drive.google.com]
  2. Extract dinput8.dll from the zip file into your RE4 game install folder.
  3. Download UpscalerBasePlugin here[drive.google.com] and here[www.nexusmods.com] and drop the .dll it into
    RESIDENT EVIL 4\reframework\plugins

  4. Download the DLSS.dll here [www.techpowerup.com]. I recommend download the 2.5.1 ver. instead of 3.x.x ver. etc, cuz ghosting.
  5. Put nvngx_dlss.dll into
    RESIDENT EVIL 4\reframework\plugins

  6. Start the game.
  7. On ur left u can see the ReFramework menu, it can be toggled with the "Insert" key. The key can be changed under "Configuration".
  8. In menu u can see TemporalUpscaling article. Click and now you need toggle Enbale and after u can choose the DLSS quality level. Choose what you need.

  9. U need just also toggle Upscale and Jitter (but i reccomend use DLAA, cuz scopes are pixelated wo\dlaa). Sharpness at ur discretion.
    DLAA gives better quality, but liiiitle bit less fps.
  10. Enjoy ur sharper image and greater fps.



    Check also my guide how to remove annoying blue tint in game Here:




115 Comments
CakeMongler 14 Jan @ 1:09pm 
I installed 1.1.2 and nothing was changed.
CakeMongler 14 Jan @ 1:00pm 
I don't have an "TemporalUpscaling" article. How can I see it?
Damstructions 10 Jan @ 3:50am 
I can concur Doctor Maruki (thiagom123)'s statement that we will need UpscalerBasePlugin version 1.1.2 instead of the newest one or it won't be recognized.
Fan4eG  [author] 3 Jan @ 3:10pm 
In general, as far as I know, it's weird that a REALLY old version of the plugin worked for you. it's not as heavily optimized and can cause bugs.

but if it works, why not?
thiagom123 3 Jan @ 3:00pm 
Thank for the guide. I also needed to install the version 1.1.2 of UpscalerBasePlugin for the process to work!
SzAman43 27 Dec, 2024 @ 12:43pm 
Thanks for this man, 1.1.2 worked for me too!
nioju I dont get blurry HUD with DLAA, but DLSS. Are you using DLSS? DLSS lowers resolution then upscales it, which might cause the HUD to be blurry.
nioju 26 Dec, 2024 @ 8:02am 
With this version 1.1.2 it worked.
However, I encountered some problems, but I believe it is something with the upscaler itself. Such as: the entire HUD becomes blurry when the player moves, artifacts with DLSS and Reshade is disabled (unfortunately).
WMaia 25 Dec, 2024 @ 6:31pm 
I just found a solution for this. The issue seems to be related to the last version of UpscalerBasePlugin. I'm using version 1.1.2, and everything is working fine now
Fan4eG  [author] 25 Dec, 2024 @ 5:31pm 
sorry guys if it doesnt work.
As far as I know the situation with the installation has not changed. if you find solutions - let me know in the comments.

now I do not have time to deal with it :(
nioju 25 Dec, 2024 @ 5:26pm 
Unfortunately it still doesn't work and the backend error still persists.
When using d8input from your link, the "TemporalUpscaler" option doesn't appear, I have to download the most recent version from nexus mods. Using upscalerbase from your link with the nexus REF, when opening the game it still gives the error "backend not loaded". Even with the files correctly installed in the reframework/plugins folder