RimWorld
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Evaporation Pond
   
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Mod, 1.3, 1.4, 1.5, 1.6
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更新時間
10.908 MB
2023 年 3 月 20 日 上午 10:06
10 月 12 日 下午 8:46
6 項更新註記 (檢視)

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Evaporation Pond

描述
A modern RimWorld compatible version of this mod: https://steamproxy.com/sharedfiles/filedetails/?id=2554140497

Original authors: OptimusPrimordial and Taranchuk

I DID NOT MAKE THIS MOD - I only recompiled it for the newer versions of RimWorld
13 則留言
The Lost Cake 10 月 12 日 下午 9:55 
wow thanks quickest patch ever
Leon The Hero  [作者] 10 月 12 日 下午 8:46 
@The Lost Cake
lol
now you can
The Lost Cake 10 月 12 日 下午 7:21 
These, rather egregiously given that they are just holes in the ground, cannot be fired over.
Leon The Hero  [作者] 7 月 21 日 上午 7:25 
@kurikinton
Hmm... I hadn't planned to

But depending on how easy it would be, I suppose I could try to add a more advanced "boiling pond" of sorts: something that costs metal, components, and a power source, but produces salt much faster than the current 4-5 days...

Only problem is this was never my mod, and my skill level is nowhere near the original authors'
That said, they did include the full source code, so I might just give it a try sometime
kurikinton 7 月 20 日 下午 9:30 
Are you adding any features to this now? If so, salt can also be produced by boiling the seawater instead of waiting for it to evaporate (I have actually done it). That would be a nice mechanic to include in this mod.
Leon The Hero  [作者] 7 月 20 日 下午 6:03 
@qux
Fixed
Kimo' 7 月 20 日 上午 6:56 
Thank you for the update!
qux 7 月 20 日 上午 3:18 
Hi, XML error: <soundAmbient>GeothermalPlant_Ambience</soundAmbient> doesn't correspond to any field in type BuildingProperties. Context: <building><ai_chillDestination>false</ai_chillDestination><soundAmbient>GeothermalPlant_Ambience</soundAmbient></building>

https://gist.github.com/HugsLibRecordKeeper/ef4fbc72eb3286e51dcbe5403a113509
Leon The Hero  [作者] 7 月 20 日 上午 12:25 
@Weizen1988
Done
Weizen1988 7 月 16 日 下午 8:27 
Any plans to update this to 1.6?