Dominions 5

Dominions 5

Forgotten Realms, baby!
   
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"After six months of private playtesting, I've decided it's about time to share with you all.

Roughly 1,000 new units and 22 nations, including all the favorites from the long-beloved Forgotten Realms campaign setting by WotC - Waterdeep, Thay, Zhentarim, Baldur's Gate, Calimshan, Cult of the Dragon, and all the rest. Orcs, Elves, Dragons, Demons, Giants - lots of craziness. It is NOT Multiplayer balanced but may open up the possibilty for fair play between veterans and newcomers in a MP setting.

Many interesting mechanics and playstyles you wont find in the original Dominions 5 game are here, including new spells, big changes to summoning spells (especially elementals, and more on the way), most commanders have at least personal sailing, most commanders have stealth for an RPG feel along with slightly increased hitpoints, many familiar heroes and villains that are way OP (I'm looking at you, Manshoon!), recruitable heroes, hundreds of lore-based sites, dragons that lay eggs and level up with time and XP (twiceborn them into dracoliches for some Cult of the Dragon fun) lots of legendary monsters and slumbering threats - its an adventure!

Probably still a lot of little bugs, but its stable and VERY playable."