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I thought this could be done by editing the TMLAchievements_Config.json file, but now I think I misunderstood — it looks like it only works via Mod.Call in C# if you're making your own mod? (English isn’t my main language, so maybe I missed something obvious.)
If that’s the case, I’d really appreciate it if you could clarify that in the description — or even better, make a short video showing how to set up a working custom achievement with Mod.Call and texture placement.
Also, when I change the config file, it gets wiped when launching the game, which added to the confusion, hehe..
1. add this mod and another mod "Steam Achievement Fix"
2. launch the game, and enable the mods
3. you will find a diractory TerrariatModLoaderAchievementData with achievement data in json
4. open the data file achievements.json, replace all "false" into "true"
5. restart the game, now all the achievements have been unlocked
6. quit the game, and Steam Achievement Fix will sync these achievements to original game
Anyway, I still don't know where to type these commands. Funny, right?
Hate/Unlike: v1.1