Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
i did notice that sometimes in a match randomly my warrior would attack really fast, I just assumed it was because of desync or something because of the way the animation looks.
If you spam the left click (like 10 clicks per second) while playing Warrior you can get a flurry attack instead of the usual finisher. You have to click FAST! And it doesn't look like you can stall the combo. It appears to be on a dial-up system where you have to input it before it comes out. The flurry attack appears to true combo and in total does about ~2.5x base damage(0.75+0.75+~1.05). In comparison the standard third hit does ~2x damage. The downside is that it pushes the opponent away from you and does not net you a chance to crit. It may be situational in combat but for taking structures it is more efficient. I gleaned this information from Flurry Attack and from my personal tests albeit brief:
I couldn't be bothered to make an account but I am the one who started this thread (PaintingDry2699)