Total War: WARHAMMER III

Total War: WARHAMMER III

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Skaven Settlements Expand the Under-Empire
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overhaul
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7. led. 2023 v 18.14
5. pro. v 6.23
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Skaven Settlements Expand the Under-Empire

V 1 kolekci od uživatele Acephelos
"Skaven Settlements" Mods
3 položek
Popis


The under-empire is supposed to be this massive system of tunnels spanning much of the world, but you definitely don't feel that when playing as the Skaven. I felt that creating under-cities (the sneaky Skaven way) can be a long and unrewarding process with vanilla mechanics.

This mod simply keeps Skavenslaves busy expanding the under-empire to a valid adjacent region, once a settlement has their settlement building (main building) at level 3 or higher. Settlements have a 5%/7%/10% chance to expand the under-empire (increasing for each level after level 3).

Features:
Features marked with * are configurable with MCT.
- *Toggle expansion notifications ON/OFF. (Default: ON)
- *(Un)Limit expansions from settlements per turn. (Default: 1)
- *(Un)Limit expansions from under-cities per turn. (Default: 1)
(Fun Fact: in vanilla you are limited to only 1 under-city expansion per turn!)
- *Toggle under-cities in Skaven settlements ON/OFF. (Default: OFF)
- *Toggle allowing under-cities under your own settlements ON/OFF. (Default: OFF)


Modders: This mod also replaces the vanilla under-city expansion code.

This should be multiplayer safe, so enjoy! Let me know of any feedback, issues, or questions.

Don't forget to check out any other Skaven Settlement mods I may have, as they'll likely compliment each other.
Počet komentářů: 150
Tanyu Darkblade 19. lis. v 17.15 
Soooo, weird update, I just kept playing as if, and suddenly on my own city an under-city spawn, and then keep spreading. I still think I'm missing something, but yeah... There's that
Tanyu Darkblade 19. lis. v 14.10 
Hi there, my under-city keep vanishing after I conquer the city, and I have both the MCT setting that allow under-cities in skaven regions and on mine. Am I missing something?? I have a bunch of others mods, but they shouldn't mess with the under-city mechanic and I have no incompatibility (I think..., at least my launcher doenst say anything) I'm playing with clan Eshin, btw
Acephelos  [autor] 14. srp. v 7.23 
@NoName.Exe - I had a similar (though not quite the same) issue when I started the game today. When I checked what mods were enabled, I was told by the vanilla mod launcher that my mod data was corrupt and all my mods had to be disabled. After re-enabling them everything seems to be working. I'm not sure what the issue was, but it seems to no longer be an issue, on my end at least.
NoName.Exe 14. srp. v 3.31 
Apparently, there are dependencies missing for both this mod and Survive Razing. I received a message talking about LUA that popped up after i launched a new campaign so i think there might have been an update that broke the mod?
Ooh-la-la, It's GAGA!! 7. čvc. v 4.28 
Very cool idea of a mod, i wish it would work with monogod chaos factions too, one look at slaanesh city and boom, seduced!
Acephelos  [autor] 6. čvc. v 6.31 
@Gingusa - It should, if you enable the MCT setting that allows under-cities to expand to regions you own.
Gingusa 6. čvc. v 3.40 
does this work with control your own criminal underbelly
Acephelos  [autor] 20. čvn. v 7.56 
@PhazezGova - It does not. It probably won't need an update after the DLC releases either, but I'll check it anyway when the time comes.
PhazezGova 20. čvn. v 7.41 
Does the wonderful mod need an update? :)
Acephelos  [autor] 14. čvn. v 15.04 
@JazzMonk - I think I've found the problem. I've updated the mod. Sorry about that, and thanks for reporting it.